Is it possible to maintain a downloadable version? I’d like to be able to continue to play the game as a stand-alone. It’s not mandatory, but it’d be nice.
Timothy Green
Recent community posts
This reminds me a lot of Mutant Mudds, a game I’ve enjoyed on multiple Nintendo platforms, and on Steam as well. There are only four levels, which is fine for starters, however I would love to see more levels and interactive elements being added in the future.
The pixel graphics are great. The gameplay is challenging enough to make you want to finish it. If I was to complain about it at all, it’d be the fact that the game’s text is not in English, but rather Italian. The ability to change languages would be nice. I also noticed that the game doesn’t close when you choose the option for “Exit”, but instead just hangs up and requires you to close the window - a bug that can be fixed easily, I’m sure.
Great game! *Ottimo lavoro!*👍🏻(Yes, I used a translator. I can’t really speak Italian!)
I’m gonna try to be a bit forgiving here, since the person who made this game probably doesn’t know much about coding, and is using a third-party website to learn his coding skills.
That said, I do wish that the game didn’t require the Scratch website in order to play the game. Having not been to Scratch before attempting to play this, loading the game was somewhat confusing. Even if I did know how to use Scratch, having to play a game through a development website isn’t ideal, which is why this game didn’t get high marks in “Ease of Playability” by me.
Still, the graphics aren’t horrible, although it’s possible that some of it is stock assets from the site itself. There are no sounds or music, which would have made the experience more immersive. There is some originality, although we have seen the “Santa is in trouble with the law” aspect before, however I don’t recall any medium with this theme having tax evasion as a reason, so there’s that.
Overall, my biggest gripe is the need for an external website, but everything else is not bad.
I get it, TGif Gamer isn’t for everybody. So, for anyone who participates and doesn’t want to join my server, either DM me on Discord or message me here on itch to let me know your Discord handle, so I can DM your prizes (if you win). Please don’t spam me; you will be blocked if you do, and your submission will also be disqualified.
If you have any feedback on this, let me know below.
To clarify, @ThankGodItsFriday@vivaldi.net is the correct format for my username, but it doesn’t mean my posts reside on vivaldi.net. Vivaldi probably took a shortcut in adding the server name to the end of usernames because you do need a Vivaldi account in order to use their Mastodon instance. Even so, the correct domain for Vivaldi Social is social.vivaldi.net.
I’m having trouble adding my Mastodon instance from Vivaldi Social. It keeps directing me to a dead page:
I think it’s because it goes to https://vivaldi.net/@ThankGodItsFriday, and NOT https://social.vivaldi.net/@ThankGodItsFriday. The domain vivaldi.net is NOT the Mastodon instance, while social.vivaldi.net IS. That mistake needs to be fixed.
Basically, it’s a hide-and-seek game. That’s what it is, pure and simple.
It has a story, which is not really relevant to the game, but it is interesting. Taking place during the same time period as the Salem Witch trials, you are a stereotypical witch, who owns a black cat that must find the villagers trying to attack the witch so she can escape the village. It’s extremely short, and I only played three levels before it was over.
Visually, the art is pretty good. The music is tolerable, as it’s basically just piano music, but it’s the only track in the game AFAIK. I was not pleased with it being fullscreen-only, as I literally had to change the resolution of my widescreen monitor in order to play the game properly. If it ran in a window, or had the ability to change the game’s resolution, I would not have knocked off a star on “Ease of Playability”.
Overall, not a bad game. I would not mind seeing more of this in the future.
It’s not bad for a simple shooter game. It reminds me of some basic Flash games I used to play back in the days when MiniClip, Armor Games, and Newgrounds were big on that sort of thing. It’s quite rudimentary, but it shows that you did take some time to put something together, as I don’t recognize those assets from any other game I’ve run across.
It’s very unfortunate that you can’t make it work without linking to an external website, which is why I subtracted a star from “Ease of Playability”. While the game itself is easy enough, I would think most people don’t want to have to go to another site just to play the game.
Even so, it’s a funny little game, one I wouldn’t mind seeing more of in the future, especially if you can find out how to make them either by tricking JavaScript to use a local server for verification, or using some other code base entirely.
It’s an interesting concept where you run across a mythical creature of unknown origin. It’s almost like it’s both sci-fi and fantasy, incorporating traditional Halloween tropes while also messing with portals of some sort.
I gave the graphical detail a rating, even though no graphics are being shown, because it’s intended to paint a picture of what is happening, and it does it well enough to count as a proper game. There’s no music or sound, which is understandable considering it’s an HTML5 game, and such elements might make it harder to maintain and guarantee playability across different browsers.
NGL, it’s pretty good, even despite the typos in programming. It’s very short, however, as you can finish it in mere minutes, but if this is a taste of your typical writing style, it’s a pretty decent morsel.
To other players: This game has some unclickable links, which are because of a typo in the HTML. Before launching, open the HTML document in a text editor, search for each instance of herf
and replace them all with href
. Some text editors have the ability to batch-replace, and I recommend doing that.
Current stats: We have a little over ten days left, and I still have only two participants. They’ve each submitted a game, which you can go try out now!
Not impressed? Think you could do better? Well, then, Mr. (or Mrs.) Smarty Pants! Prove that YOU can make a better game! Join my jam, and whip up something awesome!
My offer of a free game to each of the next five joiners still stands!
I see what you mean about it not loading on itch. The issue here, I think, is that it is attempting to bypass a cross-origin request (CORS) policy and failing because it doesn’t have the proper permissions, mainly due to a missing server.
I get these errors in my console:
Access to fetch at ‘project.json’ from origin ‘null’ has been blocked by CORS policy: Cross origin requests are only supported for protocol schemes: chrome, chrome-extension, chrome-untrusted, data, http, https, isolated-app.
Failed to load resource: net::ERR_FAILED
Access to XMLHttpRequest at ‘project.json’ from origin ‘null’ has been blocked by CORS policy: Cross origin requests are only supported for protocol schemes: chrome, chrome-extension, chrome-untrusted, data, http, https, isolated-app.
Failed to load resource: net::ERR_FAILED
The problem with JavaScript is that it requires some sort of server to connect to, which is why your game doesn’t work as a local file, but does work on Cocrea. You can bypass this restriction in your web browser, but this is not recommended. I would either redirect to an available HTTPS server, or even supply your own.
https://stackoverflow.com/questions/48362093/cors-request-blocked-in-locally-opened-html-file
You could kind of work around the issue. There are ways to get JS to function locally without going to much trouble to set up a local server or make it connect online each time you launch the app.
All this said, it’s an interesting little game, but a broken download might not bode well for your overall score. Don’t let that stop you - even if you don’t win, I look forward to see what you make next! 😊
I can’t click on “Question Creature” when I find myself on its back. Was that intentional?
UPDATE: I checked the HTML code, and I found several errors which prevented me from continuing. I fixed them manually; you’ll have to double check your work.
I initially stated that it wouldn’t count against you, but considering how many fixes I’m having to do, it may indeed affect your overall score. I find it easy to fix, so I’ll probably rate your game favorably, but others may not be so savvy about doing these fixes themselves.
Current stats: Twelve days. Two participants. No submissions.
…Seriously? After a week and a half, that’s all I get? 😒 Aren’t you guys interested in making games?
Okay, you know what? I’m gonna make this more interesting. The next FIVE JOINERS will receive random games from yours truly, all redeemable on GOG.com! I’m not even kidding!
Make sure to join my Discord server so I can send you the codes.
You could create a hyperlink document which is executed when you press the “Launch” button in the itch client or when clicked on in the file list. That should instigate the default web browser opening up the HTML5 document.
However, you can make a standalone HTML5 app using some tools on the internet. Here’s an example: https://stackoverflow.com/questions/29686011/how-do-i-convert-web-application-into-desktop-executable#38620323 (The next few answers have some others that might be more your preference.)
If your game won’t work with the itch platform, you might want to resolve this by posting a thread in the Community. Someone might be able to help you.
Having visited your profile, I see you work mainly in HTML5 games. IIRC, itch.io just recently changed how web games work on their site, so that may contribute to your problem there. I have some knowledge of HTML5, CSS, and JS, so feel free to share bits of code either here or on Discord if you need help. (I will not develop your game for you, as that wouldn’t be fair to other participants, but I can point you in the right direction so you can code it properly.)
Regardless of whether it will run on itch’s website or not, please make sure you have a downloadable version of your game ready as per the rules of the Game Jam (it’s okay if you cheat a little by making it need a web browser to run, but if you can make it a game without the need for a browser, meaning it runs in its own window, that’d be even better).
Current stats: Eleven days, two participants (only one joined Discord), no submissions. Come on, guys! We can do better than that! 😤
Let me know what kinds of prizes and other things you’d like to see before the Jam’s end. If you have codes you don’t want or can’t use, DM them to me through Discord so I can give them away on the Game Jam! I’ll even give you a credit on the Jam page for code submission! 👍🏻