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Thane9009

150
Posts
1
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2
Following
A member registered Mar 04, 2023

Recent community posts

Bro, you can't just say the game is trash without explaining why.

once you get the full version + dlc you'll instantly realize it's very worth the money

bruh how does any of this relate to bananas

wait do my cats have computers
my cats: mew purrrr mew
me: uhhhhhhhh
my cats: we dont have computers
me: i figured

POV: you don't have a mom:
i guess i cant play this

which cat you talking about i have 2 cats

I DONT EVEN HAVE A DOG

*hopes the developer sees what ideas i have before he works on the next update*

If anyone downloads this please tell me if it's a virus or not because I want to download it if its not a virus but I don't want to download a virus

(1 edit)

(+1) means one person pressed the up arrow next to your username (i think it means 'like' or something like that idk)

or your dad's computer ._.

Suggestions for leptons:
-Bosonic gives Leptons but makes you lose everything beforehand (except for achievements)
-Each Lepton generates one Leption a second
-U11 cost and U12 cost is dilated by ^1*0.995^log2(Leptions+1)
-The amount of prestige points you get is dilated by ^1+log10(Leptions+1)/100
Lepton Upgrades (Rebuyable):
LU11: Costs 10^1 Leptons. Each upgrade multiplies Leptions received by the amount of Bosonics, which gets softcapped at x2 and never above x8
LU12: Costs 1000^1 Leptons. Each upgrade multiplies Leptons received by 3
LU13: Costs 1e10^2 Leptons. Each upgrade increases the base of LU2 by 0.1, which can get softcapped at x10 and never gets past x50
LU14: Costs 1e20^3 Leptons. Each upgrade multiplies Leptons received by the amount of Bosonics, to the power of 2
LU15: Costs 1e30^4 Leptons. Each upgrade increases the power in LU4's effect by 0.1, which gets softcapped at +3 and never gets past double the when the softcap starts.
Note: Every time you but any of the below the exponet to price goes up by 1
Leptons Upgrades (One-time-use):
LU21: Costs 10,000 Leptons. Multiply Leptons by log100(Leptions+1)+1
LU22: Costs 1e50 Leptons. Multiply Leptons and Leptions by the amount of times you've bought a Rebuyable Lepton upgrade.
LU23: Costs 1e100 Leptons. Receive ^1.01 Leptons.
LU24: Costs 1e180 Leptons. Effect from Leptions also affects U13 and U14 costs.
LU25: Costs 1e300 Leptons. Glory Dimensions are multiplied by Bosonics to the power of Bosonics.
LU26: Costs 1e500 Leptons. Prestige Challenges and Infinity Challenges no longer reset.
LU27: Costs 1e1000 Leptons. LU11's multiplier is increased by 1.
LU28: Costs 1e2000 Leptons. Unlock Lepton Dimensions.
{Lepton Dimensions:
Lepton Dimension Purchase Multi: x3
Lepton Dimension 1 cost: 1e2000 Leptons
Lepton Dimension 2 cost: 1e3000 Leptons
Lepton Dimension 3 cost: 1e6000 Leptons
Lepton Dimension 4 cost: 1e10000 Leptons
Lepton Dimensions 5-8 cost the previous one ^10
Buying a Lepton Dimension increases exponet to price by 1
Lepton Dimensions produce Lepton Power
log(Lepton Power+10) multiplies Leptons, Leptions, Prestige Dimensions, Honor Dimensions 1-5, Glory Dimensions 1-3, Renown Dimensions 1 and 2, Infinity Points, Inflatons, and Inflations.}
LU29: Costs 1e5000 Leptons. Put the effect of LU21 to the power of 1+log1000(Bosonics+1)^1.05
LU30: Costs 1e11000 Leptons. Lepton Dimension Purchase Multi is increased by 1.
LU31: Costs 1e18000 Leptons. Lepton Dimension 1 is multiplied by Lepton Power^0.2
LU32: Costs 1e1e5 Leptons. Unlock LU16.
{LU16: Costs 1e1e5^1 Leptons. The Lepton Dimension Purchase Multi is increased by 0.1}
LU33: Costs 1e5e5 Leptons. Lepton Dimension Purchase Multi is put the the power of ^1.05.
LU34: Costs 1e5e6 Leptons. Leptions effect also multiplies Lepton Dimension 1.
LU35: Costs 1e1e8 Leptons. Leption effect applies an extra time.
LU36: Costs ee10 Leptons. Receive ^2 Leptons.
LU37: Costs ee12 Leptons. Receive ^5 Inflations and ^2 Inflatons.
LU38: Costs ee15 Leptons. Receive ^log(log(Leptons+10)+10) Leptons.
LU39: Costs ee18 Leptons. Unlock {next layer whatever}
Acheivements:
Stop with the references
Requirement: Get 1e308 Leptons.
Reward: Get x(log(Leptons)^2) Leptons. (based on Leptons)
Goofy aaaaaaaa
Requirement: Get 1e308 Leptions.
Reward: Multiply Leptions by (Bosonics^3) (based on Bosonics)
STOP THESE REFERE-
Requirement: Get 1e308 Lepton Power.
Reward: Lepton Power is multiplied by (log(Lepton Power)^3) (based on Lepton Power)
Ok fine I give up
Requirement: Get 1e308 Lepton Dimension 1's.
Reward: Lepton Dimension 1 multi is put to the power of 2
The 9th dimension is a lie yet again
Requirement: Get 9,999,999 Lepton Dimension 8's.
Reward: All Lepton Dimensions are put to the power of the Lepton Dimension number
Upgradulus
Requirement: Get LU30
Reward: None because this is taking forever
Upgradgradulus
Requirement: Get LU35
Reward: When you Bosonic for now on, it behaves like 10 Bosonics.
Wait what-
Requirement: Get 1e308 Lepton Dimension 2's
Reward: The speed of the game is increase by an additive +x0.1
You broke the fourth wall
Requirement: Get 1e308 Lepton Dimension 4's
Reward: Lepton Dimension 4 is put to the power of 4
Excuse me, but you already broke the fourth wall
Requirement: Get 1e1000 Lepton Dimension 4's
Reward: Lepton Dimension 4 is put to the power of 4 again
Leptons are becoming {next layer whatever}
Requirement: Unlocks {next layer whatever} next update

one scratch game which saves progress is one scratch game which saves progress via cloud data + ur username

nvm, i buoght it for the full price + dlc

Pet Ideas:
Mario
2/3
L1: Start battle -> x2 hp
L2: Start battle -> x3 hp
L3: Start battle -> x4 hp

Wario
5/3
L1: Start battle -> Give front-most ally Garlic
L2: Start battle -> Give 2 front-most allies Garlic
L3: Start battle -> Give 3 front-most allies Garlic

Luigi
1/8
L1: End turn -> If this pet has a perk, gain +1 attack
L2: End turn -> If this pet has a perk, gain +2 attack
L3: End turn -> If this pet has a perk, gain +3 attack

Waluigi
2/2
L1: Eats food -> Gain +1 gold. Works 3 times a turn.
L2: Eats food -> Gain +2 gold. Works 3 times a turn.
L3: Eats food -> Gain +3 gold. Works 3 times a turn.

Birdo
3/3
L1: Faint -> Summon a 3/1 L1 Yoshi
L2: Faint -> Summon 2 3/1 L2 Yoshi's
L3: Faint -> Summon 3 3/1 L3 Yoshi's

Yoshi (Can't be bought)
L1: Faint -> 10% chance to revive with same attack and 1 hp
L2: Faint -> 20% chance to revive with same attack and 1 hp
L3: Faint -> 30% chance to revive with same attack and 1 hp

Shy Guy
10/1
L1: Ignores the first instance of damage received.
L2: Ignores the first 2 instances of damage received.
L3: Ignores the first 3 instances of damage received.

Food Ideas:
Plum -> Give +1 hp and +2 attack to a random pet. Discounted for 2 Gold!
Energy Drink Perk -> Attack for x2 damage, thrice.
Sugar -> +2 hp to two, random pets.
Pepper -> +2 attack to two, random pets.
VIP Pass Perk -> Sells for +4 Gold, the price of this item is 4 Gold
Stank Spray Perk -> Take 3 less damage from attacks, deal +3 damage from attacking.
Hot Sauce Perk -> Deal +6 damage when attacking, also deal half damage to the second enemy front pet.

Idk what teirs these belong to, figure those out yourself im sorry
+ please make these free please
+ please credit me if you take these ideas
+ don't forget to credit me
+ wait i told you to credit me twice i meant once lol

New Acheivement Unlocked: PRO BAKER!!!!

imagine getting the full game + the dlc then lol

unless the map makes them actually do somethiing

F

but why

Skill issue

LOL then imagine getting the full game it'll be even more laggy (for you i guess idkk)

bought on itch.io right here + the dlc too cuz why nto its cool

lol imagine getting the full game + the dlc be like

'Wutz this???? WHATS THIS?!?!?!?!??!'

Da furthest difficulty is only possible by buying adofai and neo cosmos

Won with 43/48 hp
My deck be like:
heal
3x dmg
plague
max hp potion
heal hp potion 

i think ima get this game tommorow if i can

9/10
the only thing that you can improve is the incomplete story mode i guess idk

make a gud level with time i guess idk

bro what happened please explain

how did you do it

Red  shellmet

don't be mean

ok so how do i add text without dialuage in a level

How 2 add text without dialauge in a level?

just update the game then

the one on the web, you silly

*farewell

I'd like a DLC to be added
Features i want for each world in the DLC below:
*SPOILERS BELOW!!!*
*ONLY GO DOWN IF UR THE DEVELOPER!*








World 1+:
Introduces the key word "FAMILY", which blacks out three cells as long as they are in a row or coloum

World 2+:
Introduces the keyword "SIDES", which blacks out all cells in a row that has at least 1 white cell

World 3+:

Introduces the keyword "HAMMER", which blacks out one cell repeatedly until it is actually black

World 4+:

Introduces the keyword "ABCBA", which is like doing the effects of "ABA" on two adjacent cells

World 5+:
Introduces the keyword "NERD", which is like "BE" but it can't make white cells "?".

World 6+:
Introduces the keyword "PLASMA", which is like "BE" but it can only change blank cells to "X".

World 7+:
Introduces the keyword "COPYCAT", which will do the same thing as the last keyword used
For example,
If you used "LOK" then "COPYCAT" then the "COPYCAT" will behave the same as "LOK".
Note: Can't be used as the first keyword in a level

World 8+:
Introduces the keyword "TROOPS", which will do the same thing as the first keyword used in the level
For example,
If you used "ABA", "TLAK", "COPYCAT", then "TROOPS", "TROOPS" will behave like "ABA".
Note: Can't be used as the first keyword in a level

World 9+:
Introduces portals (used as numbers) which alter how a word can be made.
For example, "TLAK" can be made here:
[T][L][1]
[1][A][2]
[2][X][K]
Note: "BE" and "NERD" can't change cells to numbers
? can't be used as a number either

World 10+:
Introduces the keyword "CREATE", which adds a blank cell anywhere you want

World 11+:
Introduces the keyword "BUILD", which adds a black, blank cell anywhere you want

World 12+:
Introduces gray cells, which, when clicked, can be changed into either white or black. Can't be used as either until you choose.

World 13+:
Has one level and finishes off with the keyword "DLCFINISH", which lets you beat the world 13+

(if ur not the developer then why r u here)
Plus why can't you make monuments in level editor???

yolo i reacged x1.4 on 55%