Whenever i boot up V1.0 or V1.1, the MSVCP120.dll and MSVCP110.dll are missing, and i dont understand what is happening, cuz before i booted up V1.1 and worked perfectly, can someboby help me?
Edit: the V1.0 doesn´t work too :(
uh i have a problem when i open the game
OS: Windows 10 (NT 10.0) Build 19045
GZDoom version g4.12.2
W_Init: Init WADfiles.
adding C:/Users/JERONIMO/Downloads/coop-windows-postgainjam//data/gzdoom.pk3, 679 lumps
adding C:/Users/JERONIMO/Downloads/coop-windows-postgainjam//data/game_support.pk3, 3308 lumps
adding C:/Users/JERONIMO/Downloads/coop-windows-postgainjam//data/COOP.ipk3, 3701 lumps
adding C:/Users/JERONIMO/Downloads/coop-windows-postgainjam//data/game_widescreen_gfx.pk3, 214 lumps
S_Init: Setting up sound.
I_InitSound: Initializing OpenAL
Opened device IOpenAL Soft on Altavoces (2- High Definition Audio Device)
EFX enabled
No GENMIDI lump found. OPL playback not available.
I_InitInput
I_StartupMouse
I_StartupKeyboard
I_StartupXInput
I_StartupRawPS2
I_StartupDirectInputJoystick
Execution could not continue.
R_OPENGL: Unable to create an OpenGL render context. Insufficient driver support for context creation
lo que me aparece es esto:
___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object obj_menu_levels:
index out of bounds request 0 maximum size is 0############################################################################################
gml_Object_obj_menu_levels_Draw_64 (line 37)
king, por favor arreglalo, ademàs el de celu funciona perfecto y hago my finale optimizado gracias, pero si arregla ese error : (