Aah I updated to the 3.2.3 version for godot as you said and it's working fine now! Apparently the old 3.2.1 version that I was using is what was causing the problem. Thanks a lot my friend I really appreciate it !
The Banana Whale
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Hi newold3 ! I hope you're doing well x) I first wanna thank you for creating this plugin.
I wanted to try it but i found a problem and i hope you can help me solving it.
When i followed the same steps you said (Adding the folder "addons" to the project folder, letting godot import the files..), I had a problem when trying to enable the plugin in the settings. It keeps showing a message saying :"Unable to load addon script from path: « res://addons/Dialog/plugin.gd » There seems to be an error in the code, please check the syntax"
I also tried to oppen the scene called "DialogEditor.tscn" but it doesn't work as well. It automatically redirects me to an error in the code in a script called "custom_dialogue_node.gd" specifically in the line 254 where there's something about emitting signals.
Maybe that error is what's stopping the plugin to be enabled in the project settings.
Thanks a lot again for this amazing tool. I'm really looking forward to try it ! ^^