Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

the-foley-knoll-horror

6
Posts
2
Topics
1
Followers
6
Following
A member registered Apr 08, 2017

Recent community posts

I need time to look at things and make choices and also to look at the art. Please let me disable the cookies auto-dropping if I take too long. I'm fine with getting a reduced score or something for disabling it, too

This game works great on Steam Deck. I had to change compatibility to Proton 9.0, and change the scaling in the deck options because it was way too zoomed in, but it's flawless after that.

It's a cool game but I'm pretty sure it's some sort of actually cursed program. It ignores Joy2Key, Xpadder, and Steam Input, runs at like 1/8th speed on Steam Deck while other RPG Maker games run fine on it, and also my save got horribly corrupted while I was playing it

By buying the game, we become the customers we fear. Never before have I played a game with such daring meta-commentary.

It's good that working on your game enhanced your pixel art skills, and I hope you had fun participating, but part of the point of a jam is learning to manage your time well. Unfortunately, it sounds like perfectionism and ambition got in the way of efficiency, and the whole project got stuck as a result. I understand wanting to put out the highest quality game you can, but 10+ maps at 150x150 is a huge workload for one person, especially if you're constantly going back to rework assets.


I hope that you join us again for any future jams, and that you keep in mind that it's more about creating an early alpha of a game, rather than a fully finished product. It's great to see someone dedicated to their project, though, and I'm glad you took this opportunity to learn and create.

Pinkuboa cannot silence the truth.