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Homebrewster

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A member registered Jul 25, 2020 · View creator page →

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Hi Mosska,

There are a number of topics on my to-do list for this project. One of these is making this available as Print On Demand, most likely through something like Drive Thru RPG. Still looking into how that would work, and am first going to do some small tweaks to the content before making it available that way.

I can't really give a good estimate when, but most likely still this year!!!!

Thanks for playing!

- Tim

Most game jam games are one of these two games. Simply pushing a large portion of the game devs out of their shell! Platformers and VNs are simply too common. Not that they're bad or don't deserve to exist.


(Not an organizer, but this is true for other jams that I've participated in too)

Hey Joseph, apologies. I'll clarify this in the text. The adrenaline from yesterday releasing this has left some misconceptions in the document.

Expansions are on their way. Technically, I'm calling this the v0.8 release because I'm already 3 months late as-is from my originally posted deadline. Cyberforged will be continually improved with the Binary Vaults expansion first for matrix-esque hacking a-la-shadowrun, and much more. Soon to follow would be magic and astral, also a-la-shadowrun. On top of that, more safehouse ideas, more assets (missing companions, backgrounds, vices) and more art to come!

Hope you stick around for it all :)

As for having played Cyberpunk Red rules solo, I can't say I have. I feel like systems that are designed for solo/gmless play are designed in a very specific way that most GM-based systems just don't capture very well. That said, I've played Shadowrun 5e solo... So... Guess you can do anything if you set your mind to it! Oracles are 100% the best way to go, and if you go that route (or even if you just GM), get yourself a copy of Augmented Reality:

https://preview.drivethrurpg.com/en/product/202175/Augmented-Reality-The-Holistic-City-Kit-For-Cyberpunk-Games

This is, in my opinion, an even better collection of oracles ESPECIALLY the Sounds, Sights and Scents tables. I've used those excessively in all of my games.

Reminder to self, post this link on the main page, so people go and buy it, 'cause it's awesome and works so, so, so well with Cyberforged...

Hey hey hey, long time no see! Hope you enjoy it, 'cause I personally think it's much better than my OG Cybersworn :D

Hope you like it! I'll be updating this from now on, with new assets, moves, optional rules, etc. So come back for more! (and buy Shawn's stuff, he's great!)

Controlls:

A - Turn Left

D - Turn Right

Space - JUMP!

To be continued...

Hey Gheist,

I haven't been able to find any sort of contact details for you, and I've got a few questions regarding (re-)using some of your amazing tables in a project I'm working on. Mine is a free and public product, so I'm looking for your attribution details and permission, if possible.

Feel free to contact me via itch.io, my Discord (Chimiboy#8342), or simply as a response to this message.

Looking forward to chatting with a fellow Cyberpunk fan in the creative space!

Hey all,

I did a bit of searching and found the following great tools:

https://vishae.itch.io/ironcity-district-generator

NOTE: This is an ever expanding list as I find more stuff that would work with a Cyberpunk setting. Feel free to comment to this thread with anything I've missed!

Feel free to start conversations here about what could be improved and what is great in Cybersworn!

Thank you for the kind words!

Thanks! Glad the Tutorial was clear!

(1 edit)

To answer your VERY IN DEPTH feedback (dayum, never got something this in depth... Everyone, please watch!).

1. Yes, quit not working is exactly as intended. Alt + F4 is your only freedom.

2. The ToS is a perfect template, only the first line on each header is "unique" :D

3. Muahahaha.... Sometimes you gotta fall to get back up.

Try version 2. It's bug free and will get you further.

(1 edit)

IMPORTANT NOTICE: DOWNLOAD VERSION _2 TO NOT GET THIS BUG



There's a game-breaking issue at the Terms of Service level. Both buttons will send you back to the Start. This wasn't intentional, but left in the final build. The Solution to the ToS element is to click the "Accept" in the TITLE. It's a hidden button. Get past that and enjoy the rest of the nightmare :D


Also, if you get sent back to the Start, the music will loop over itself... I forgot to apply the "Don't Destroy On Load" script I had fixed with an if statement. Solution? Alt + F4 and then reopening the game... Sorry! At least there is no highscore to maintain :D