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The Midnight Leo

27
Posts
3
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4
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48
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A member registered Jun 26, 2016 · View creator page →

Recent community posts

You're Welcome!

Thanks! I just thought this would be a fun addition to VTS POG.

I wouldn't mind seeing VTS POG for HONK VTuber Lipsync Suite: https://dreamtoaster.itch.io/honk

It's a PNGTuber Display Program that supports mic-based lipsync for PNGTuber Avatars. Just a thought.

Thank You so much.

I just wanted to make sure before I at least add to my Steam Wish List.

Hi, I was just wondering if I need to be an Affiliate at least in order to use this program on my own streams, or is Being an Affiliate/Partner not necessary?

Will do, Rhaps. I'll be sure to mark this down on my VTuber Trello Board.

You're welcome! ^_^ I think I'll add your app to my list of digital art stream ideas on my Trello Board. I can also have my stream suggest Screen Flood Items whenever I get around to it.

Oh Okay! I didn't know if you added a kind of variation feature or not. Thank You for answering my questions. I've actually thought about starting a Stream/Video Series of sorts where I try different VTuber Software/Apps on-stream like yours and HONK! to name a few. I even made an itch.io collection for any VTuber Apps I want to try.

That's pretty cool! I can't wait for the channel command update. Also, can you make it so certain items flood the screen when a streamer gets a new follower, sub, or gets raided? If not, that could be something to look into for future updates.

Do you need access to bits and/or channel points to use this app?

I wouldn't mind trying it on my Twitch channel Sometime.

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Thanks! I wanted to make sure.

I guess I was a little confused, I figured the price would be converted to my local currency (USD) given I live in the states for one thing, I dunno.

I live in The US, would I be able to buy this game?

I thought I would ask just to make sure.

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Oh okay, what kind of programs can I use to program in C#?

How did you make this? I'm just curious.

Will do! ^_^ Also, I usually use OBS for my Gameplay videos. Just so you know.

Well, I wouldn't mind making a video of this game in the future, but don't hold me to that. I guess I could figure out how to record the browser version until then.

Will this game be available to download in the future?

Okay, just asking. I'm more familiar with the Gameboy Color and Advance, so I wanted to make a game based on one or the other.

Since the theme for this Jam is Gameboy, are participants allowed to model their games after any version of the Gameboy like Color or Advance? or just the original monochrome version?

Thanks for the Advice. The thing is, I won't have access to my computer when away, So...I won't be able to do any development stuff while away.

Anyway, I'll see if I can figure something out.

Thanks again.

Sooooo...I want to enter the contest, but I'm going on vacation to Nashville, TN and Lexinton, KY around Mid-November for about three to four days.

I don't have a laptop, so I won't be able to work on my game while on Vacation, but I do have an old Nexus 10 Tablet Device that I can use for things like notes, quick sketches, and jotting down ideas.

Should I wait until next year? Or will I have enough time to work when I get back home?

Okay, I made a new AppData folder in (C:) Drive. Now what?

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Actually I...Permanately deleted the AppData Folder. If that's anything to go by...

Update: You know what? I think I'll stick with downloading games from the website. -_-

I wanted to move my AppData folder for the itch.io app from C Drive to D Drive on my computer, but then I had the bright idea to delete the folder all together!

Here's what I get when I try to log on through the App:

  • Error: net::ERR_FAILED at ClientRequest.req.on (C:\Users\Alia\AppData\Local\itch\app-23.6.3\resources\app.asar\appsrc\util\net.ts:118:14) at emitOne (events.js:96:13) at ClientRequest.emit (events.js:191:7) at URLRequest._emitRequestEvent (C:\Users\Alia\AppData\Local\itch\app-23.6.3\resources\electron.asar\browser\api\net.js:89:24)


Help Me!!