Thank you !
The Naughty Captain
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I don't think there is that kind of feature in the Android port.
I will have to develop something specific. I'll put it on my list but it really won't be a priority.
Alternatively, you can look at some of the images through the achievement page.
Some achievements allow you to access a gallery. Maybe that can help.
Well, your other option are to either head to my subscribe star page (https://subscribestar.adult/thenaughtycaptain) to get the latest version, or wait for the release on Steam (https://store.steampowered.com/app/2994790/Summer_Scent/).
I'm really sorry for the inconvenience.
Hello.
It's a totally legitimate question.
To answer it bluntly: they give me more money. Most of my supporters have been funding me for months if not years. That two-week headstart is the least I can offer them.
These two weeks also serve as an extended beta test, during which I usually receive a lot of feedback I can use to correct the script that I will publish on Itch.
Thank you. That's always nice when your work is appreciated.
Yeah, It's not always easy. Some scenes are pretty rough to write and some others are way more pleasing to work on. But I believe that it's what makes the game and developing it interesting. Life isn't just happiness. And all the negative makes the positive feel better. So... working on this project is quite taxing, at times, but I think it's worth it.
Thank you!
Thank you for your kind words, and your support!
You're describing what I've been doing regularly since the opening of the Steam store page. And so far, it didn't yield any great results, so... I don't know. I will keep trying, of course, but either I'm doing it wrong or I simply don't have enough reach to have any significant impact on the numbers. I hope that the coming release will help drive some attention...
Thank you!
Thank you for the advice! However, I've already tried that kind of thing and it didn't work for me.
Also, I don't work with Convergence anymore. I have found Convergence to be, more often than not, an unreliable parameter that has no real grip on quality. Your render can be 100 % converged and still noisy, especially if you render at lower render quality (which only effect, by the way, is to multiply your iterations).
No worries.
There are a lot of options, some are significant, and some are not. Some will change things on a large scale, some will only impact the current dialogue. It's easy to get lost. I wanted it that way thinking it would push the player to play and replay the different paths in order to find new elements of the story he could have missed.
However, I also do understand that it might be a source of frustration. Especially when you feel like hitting the same wall multiple times.
Again, sorry if this is annoying to you.
No, I don't use Itch as my facebook. I simply publish a report on the progress of the game. And I do believe that's what itch is made for.
And yes, I had several positive feedbacks on my weekly dev updates, and they are not from imaginary sources. Some people like knowing where their money is going.
Well, I can understand the frustration. However, most of you seem to enjoy, or at least find useful my weekly dev updates, therefore I do not plan to stop.
I don't know if you have any way to filter on this, but I publish my dev updates under the "General Update" category and announce new releases under the "Major Update" category. I hope it helps.
Thank you for your kind words.
I cannot give you a release date. I've been wrong every time i tried to make an estimation. As soon as it's ready!
I'm glad to know the "mild taboo" mode has its players. I plan to add some different and dedicated content for both the taboo and the mildly taboo version to make them feel different later on.