oh sorry, I thought there would be exploration and combat elements because of the tags. In that case, I recommend you make more moving cinematics, since many times it is just text and static characters.
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The main issue I see is that the maps are too large, leaving a lot of empty space. I would recommend using black screen transitions to make them less abrupt. However, the game is interesting in other aspects. I would also suggest not making the cutscenes too long, or at least making them more engaging, and improving the maps.
Reaper's Awakening! (Demo Version) comments · Replied to Darth Fletcher in Reaper's Awakening! (Demo Version) comments