This game is adorable :) As much as I love the way the characters comment about being in a demo, I can't wait for the full version!
The Unique Horn
Recent community posts
A story where characters with a belly can be strong, both physically and personality-wise, but also lovable and desirable as they are, and ultimately just as valid and valued as anyone else, is truly a bowl of fresh air. It goes against clichés that are all too common and plague the lives of so many people. The world needs more stories where good people come in all shapes and sizes. Thank you for publishing this VN.
This game is just as lovely as every game of yours that I've played :)
The only thing I've found a bit strange (not bad necessarily, just unexpected) is how much of the story is an "epilogue": why not just the last phone call with Ma? I feel like the rest could fit in the main story...
Vinegar is one of my favorite characters from the Spooky Soiree, it was nice seeing her again.
Thank you for your answer. I don't get 1920x1080 listed as a possible resolution, but on 1024x768 the "play" button sticks out a little bit from under the text box, so I was able to play a little. Then I may have run into another issue. I crafted the bouncy flower and was trying to figure out how to use it to cross the spikes, and then there was a spot at the edge of the hole where I got stuck, unable to move or interact with anything, not even use the spikes to die and start over. The only thing that worked was quitting the game (so it wasn't completely crashed, it was just the character being stuck).
Playing this game after the original feels amazing, like waking up in a cozy bedroom after a weird and upsetting dream. I loved Life is Strange but I wasn't sure I'd be playing it again with all the hard stuff in it. Now I think I will. An extra story that takes place a year later, with everyone alive and happy, makes the hard stuff a little less hard and adds a beautiful epilogue to the original game. The atmosphere is perfect, as are the characters. I'm looking forward to more playthroughs. Congrats!
I love the game, could play it forever! It is fun and beautiful, and it brings attention to the many facets of our diverse community. If I may make a suggestion, how about a "chill"/"infinite" mode with no time limit?
There's a small bug in the new version (Linux build): it quits abruptly when I click "replay". The game is still playable but it has to be relaunched every time.
I loved the story, as well as the first one :) The characters in particular have just the right amount of being relatable (queer trans guy here so not exactly the same but still a lot in common), badass-ness and vulnerability, and that makes them positively adorable. And I liked the style of the art as well!
On a side note, there are error messages about images 'praça' and 'praçanoite' not found, and when the girls talk about the anime series that Fran likes there's a moment when the two character sprites are superposed on the right of the screen. But those are just minor bugs, and overall the game is excellent! Congrats!
So I was going to start fighting the final battle, when this occurred:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/battle_def.rpy", line 1320, in script
File "game/battle_def.rpy", line 1388, in <module>
File "game/engine/engine.rpy", line 301, in Start
File "game/engine/engine.rpy", line 609, in RunBattle
File "game/engine/engine.rpy", line 617, in RunBattleRound
File "game/engine/engine-schema.rpy", line 258, in RunBattleRound
File "game/engine/engine-schema.rpy", line 239, in RunFighterTurn
File "game/engine/engine-fighters.rpy", line 651, in Act
File "game/engine/engine-fighters.rpy", line 587, in PickSkill
File "game/engine/engine-fighters.rpy", line 557, in GetSkillList
KeyError: 'Move'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/battle_def.rpy", line 1320, in script
File "/home/florian/.config/itch/apps/duael/DUAEL-1.7-linux/renpy/ast.py", line 756, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/home/florian/.config/itch/apps/duael/DUAEL-1.7-linux/renpy/python.py", line 1382, in py_exec_bytecode
exec bytecode in globals, locals
File "game/battle_def.rpy", line 1388, in <module>
File "game/engine/engine.rpy", line 301, in Start
File "game/engine/engine.rpy", line 609, in RunBattle
File "game/engine/engine.rpy", line 617, in RunBattleRound
File "game/engine/engine-schema.rpy", line 258, in RunBattleRound
File "game/engine/engine-schema.rpy", line 239, in RunFighterTurn
File "game/engine/engine-fighters.rpy", line 651, in Act
File "game/engine/engine-fighters.rpy", line 587, in PickSkill
File "game/engine/engine-fighters.rpy", line 557, in GetSkillList
KeyError: 'Move'
Linux-5.3.8-arch1-1-x86_64-with-glibc2.2.5
Ren'Py 6.17.7.521