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thecarterlilleyproject

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A member registered Jul 04, 2016

Recent community posts

(1 edit)

I think the best way to make most of the games work would be to have a "transparent" color per each object. (Tan for the corner walls in Zelda I), that makes every Sprite that has background attached viable to fix.


Movable lightsources are imparitive

(1 edit)

Loving this emulator so far! Reliving a lot of old classics! I figured to help geod have all requests in one area, we could start a comprehensive list. Feel free to add your own!


+Load Roms Directly, not manually

+2 Controller support (at the same time)

+Top down light source vs. Platformer Lightsource. (Directly Above)

+Transparent color choosing per tile. (Would fix edge tiles in Zelda I for example)

+Save States


Feel free to add on! This is just to help out, so please be constructive and helpful!