Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

TheCurryGodhimself

23
Posts
10
Followers
A member registered Feb 13, 2022 · View creator page →

Creator of

Recent community posts

I did vrone😒

Bro if I were to ever eat my soup I'd be eating carrots. Like just carrots

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Really fun game! The lack of directions or a map, while confusing at first really lifts up the experience and once I made it to the village, I felt really accomplished and achieved. i understand that the boat controls were intentionally supposed to feel a little clunky but I still think there should be a bit more control and agency especially over the rotation. Overall a short, enjoyable game!

Cool game idea. Needs some rework and tweaks but overall a good game!

Nah wtf is with that one screenshot💀💀💀

I AM BRICKED RN😤😤😤😤

(1 edit)

I played this game in class and it made me look like I was working lol

🐟

Are you still available because I just saw this😢. If you're already in a team then good luck!

Hey! I use Godot and I have a very small team of me and my art friend. I'm not necessarily the best game developer or even a good one. I'm not asking to join us because I'm not really sure how we would collaborate but we could help each other with our ideas and I could help you with any coding issues. If you are considering actually joining our team, then I'll valiantly try to find a way! 

🐟

There's a glitch that if you jump on top of a box that you are holding. You can infinite jump basically, don't know how to explain it. It was an extremely fun game though an I'd love to see this game progress

Damn I can see so many grammatical errors after reading my comment

It was a very good game I must say. Since this is your first experience with using Unity 3D I'm going to be a little harsh. Firstly there are a couple of bugs when it comes to reloading. The movement is great but it doesn't have much depth to it, especially thinking about the setting your game is about. I'm not too experienced in the levels for fast paced games but you're levels seem too clear cut, like you had an empty plan and you ran a scissor through it. In Fast paced games the player has to have somewhat complex terrain to test the players adaptivity. Look at some of DOOM Eternal levels and you'll understand me. It was an extremely great game and if you continue working with this great progress I'm sure you'll make a masterpiece!

Thats pretty good honestly. Love the atmosphere. Try not to rely too much on jumpscares

Thats making me wanna play your game so badly

Is this what they mean by blessings?

Wow that was very cool

Bet

idc if html doesnt work tbh

Dont worry you just need 32 gb of ram, an rtx 3090 and an core i9 14 gen