Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

thedarkbunny

6
Posts
A member registered Jun 14, 2020

Recent community posts

Found a few bugs, only one of which (the one that kicks you back to main menu if you trigger it a couple of times) is particularly noteworthy.  As before, I tried to narrow down the actual script line causing it when I could.

moods.rpy 231: (consulting your notes)
Selecting the notes on Alice also gets you the notes on Beau.  Looks like a missing 'return' between the two.

morning.rpy 435: (Landing pad, morning)
Selecting "Say goodbye" when talking to Rachel hits a 'return' statment that was reached without a corresponding 'call'.  Player gets dumped to the last unused location in the return stack, or kicked to the main menu if the return stack is empty.  Could probably be fixed by replacing the 'return' with a 'jump morningDock'

morning.rpy 629 and 658: (Hunter's room, day)
These two sections use the old background art (bg roomhunter instead of bg roomhunter day), so the hole in the wall appears to change dramatically in size between day and night.

script.rpy 181: (map screen)
Selecting Factory and then cancelling out of the map screen takes you to the garden.  Swapping "call .start from _call_map_start_2" with "jump .start" _should_ fix it, but I haven't tested that.

tutorialscenes.rpy 313 and 329: (welcome party; the "Tape? Tape." segment)
Not sure if two copies of the welcome wallflowers panel are meant to be visible at the same time.  Could be a bug, could be my brain being weird about it.

Good to hear.  I wasn't sure what your stance was on other people poking around under the hood, as it were.

Haven't had a chance to poke at everything, but I've found a couple of glitches, including one that generates a crash:


convos.rpy:

Line 96:

- add '=' after '$ topics'; game crashes during this sequence otherwise

Lines 353,354,356:

- Change dialog tag from 's' to 'k'

tutorialscenes.rpy:

Lines 28,36:

- Change dialog tag from 's' to 'r'

morning.rpy:

Line 472:

- Missing jump to .main; all greehouse visits play .beauEmbarrassed