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Theelament

78
Posts
3
Topics
8
Followers
21
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A member registered Sep 20, 2021 · View creator page →

Creator of

Recent community posts

enjoyed the game so far. Found two bugs. Picks only stack up to 5.
As long as there is an item in the forge it will keep crafting even if the item is at a negative quantity.

Entertaining game. Cursed ending.

Bug: pressing bell without fish makes it so you can't use the bell anymore.

Loving the tool so far. I was wondering if yall are planning on adding Palette indexing? (Changing all the pixels in a canvas of the same color when changing the color in the palette)

Yeah the respawn is too long. Even with a respawn animation.

Didn't read the description. Beat the level. Then was sad there wasn't more. Read Description and now humbly requesting more.

Yeah. I have that set.

There was some who I think had Linux Mint that it didn't work for.

Still planning to port when the new release come out.

This game is currently built with Godot 4.2.2 and will be ported to 4.3 when the official release comes out.

For now some Mac and Linux computers will have trouble with the web build.

This is a Dedicated location for posting feedback and for me to give updates on updates made based on the feedback.

Thank you for the detailed feedback. I've added you input to my todo list.

:(

Ending Reached. It would be nice if the first platform on the left was lowered by one tile. Or the x positions of the ones with the Green and Blue fellow were swapped. I want to be able to get to the top platform.

I look forward to when you add an ending. :D

I like the Shadow and Running animations.

Looking forward to how this progresses. :D

The Boss Fight was pretty interesting. I wonder if there will be mobility upgrades and more telegraphing on the enemy attacks.
F Feels awkward for interacting with the environment it would be nice if there was an option to rebind it.

Enemy projectiles are really fast. It doesn't seem possible to dodge them especially with the narrow hallways that you can't shoot down.

Also Can't hit enemies. (Chekov's Fireball isn't hitting.) Getting hit feels bad in the not fun way.

The enemies currently feel like they are Tough, High Damage, and Fast.

Not Bad. The Kaboom sound effect is endearing.

One complaint is that you have to get really close to the edge of the screen before it starts to move.

Hi Wyrm. I appreciate the detailed review. In fact I plan to turn it into several todo Items. One of which will be a quality of Life update for Actions and Upgrades for keeping Unaffordable actions active. I'm also considering making an action limit but that would be when there are Item producing Items.

I look forward to your future comments. :D

Got it. Needs a better tutorial. Right now I'm in refactoring hell because of all the technical debt I've built up. An upgraded tutorial as been added to the todo list.

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Technically if you stack several windows of it in just the right way you could save most of the screen. The Higher the dpi the more windows needed. I think Screensavers work by having the pixels change at least once every x minutes.

Third puzzle, the yellow book doesn't scroll.

Nope It's a low quality shitpost.

I'm assuming that the day night cycle is for the shadows and the potions are for the alchemy.

I think a dash action would be nice.

I plan to update to Godot 4.3 when the stable build is released. Not sure when that will be.

No Gdd. Doesn't fit the theme.

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You've activated my trap card. :P
Edit: Your comment made my day. :D

Right of the bat I'm interested. Also I appreciate that there is someone else that likes Draw.io and is taking part as a solo-dev.

Looks like you need a mouse for some items. Got to the 3rd/4th rooms and got stuck. I'm looking forward to how it turns out. :D

The sound effects are pretty good so far. I'm curious what you will use for the Item images in the mixer.

That is all that is available in version 0.4 I plan to add more in version 0.5
I'm happy to read that you got to the end of the current version. :D

No need to read. Click words and bars fill up. :P

Better than Banana Clicker. I found it funny in it's simplicity.

I'll have to do more research on that. But the new game button should work now.

I made an update  that should help with that. Please let me know if it doesn't.

Updated the description to clear things up.

Updated the description to clear things up.

It's Theelament Hope to see you there. :D

Yeah They're beatable now. 6 was just tricky.

Levels 5 and 6 are impossible to beat.

Windows

For reference the clothes buttons work Only the fight and refresh buttons don't.