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TheFallenLegion

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A member registered Dec 20, 2019 · View creator page →

Creator of

Recent community posts

First, thanks for playing the game. 

Second, I was planning on adding a better checkpoint system or making it less tedious but ran out of time to do so (Thanks time zones) but the feedback really pushes how important that would have been. Level design is an area I’m looking to improve on as well as creating meaningful and interesting levels was far harder than I thought it was going to be going in.

Thirdly, I’ll definitely look into Godot’s particle system for my next project or jam, hopefully prevent a repeat of this with it not being that obvious.

Last, I’m assuming you’re referring to Button 3. It does nothing. It was something I added because I wanted to menu to look neater and I ran out of time to make it do anything. In short, it’s a joke button.


Again, thanks for playing and the feedback really means a lot! :)

Hi again!

Continuing from last time, its great to see that the game is now completely playable, and as such I can leave a complete opinion of it.

For what it is as a small, simple game it is incredibly fun, I also believe that adding the click limit within the levels also allowed for some really challenging moments considering how incredibly unpredictable player movement can be, especially on those levels with the bouncy terrain.

As a first game I'd like to say really well done! I look forward to seeing what games you make in the future