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TheFluffycart

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A member registered Nov 05, 2020 · View creator page →

Creator of

Recent community posts

That's not good, I am so sorry that happened.

Thank you! I'm happy to see that it wasn't a total flop. If I do come back and update the game, the first thing I am adding is a proper tutorial so hopefully learning the rhythm won't be as bad! I also have plans to add more levels to the game, which should spice things up a little ^^. Thanks again, it means a lot to see this comment

So I played the game for a bit and I like where it's going. There are a few things I want to comment on though, as they kind of ruin the gameplay experience. First off as commented on by Lefolemi, the controls are really hard to use (But as you said, it was added in quickly so fix it and that's pretty poggers). One thing that might help as well could be giving the gun rotation? Like instead of having it fixed forward, maybe it can follow the mouse and rotate around one point.  I will say I love the effects the game has (Though the dust can be toned down a little), and overall the game is really good! I can not wait to see where this goes, and I wish you good luck with it! (Sorry this was so negative btw, no hate meant. I just want to point things out I noticed and ideas to help the game get even better ^^)

No problem! I will say I died a little inside with Grill due to the UWU language. That was one of the best parts though ^^ (Not in a bad way!)

Yeah, the timing is a bit strict all around. If you're on the web version, the download version works a lot better so that might be worth a try (Also it has no official EndGame thing due to me goofing the code up, so whoops!)

The game has a good number of funny moments, but due to quite a few bugs (Later stage events being there from the start, not being able to leave the options menu, etc) I have to rate down. If it had a little more to set it apart I'd love to give it a higher rating, but it just is missing a lot for that

I really like the idea behind it! I wish you could see the other player,  and that there was a little less back and forth (Just got boring after a bit). Besides that, the idea is really fun and I hope it becomes a full game!