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ito.

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A member registered Oct 20, 2022 · View creator page →

Creator of

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honestly i think all the engines are capable of amazing stuff, i gravitated towards UE4 because of the visual coding but i know there's plugins that add that to unity. both also have great communities that have thousands of tutorials on everything you can think of

i think the best thing to do would be to pick one and start making stuff - i've been devving on and off since 2017 and i still feel like there's so much more to learn. https://imgur.com/a/gVVSDVi here's some more examples of what UE4 can do in the hands of a total noob if you wanna check it out also

my best tip would be to try and plan out games from start to finish as best as you can before starting, the biggest project killer for me has been not knowing what to do next, or burning out on fixing an issue i hadn't thought about (how multiplayer networking works, save systems, etc.)

heya, this was created with unreal engine 4.27

to get the lo-fi look I turned off anti-aliasing and set the resolution scale low (so the engine renders the game at a low resolution then scales it to the players screen size - lethal company also does this in unity I think, where the game is always rendered at 640x480 then scaled back up)

for Something In The Well I did something similar, but I think I used some maths so the scaling was relative to the players native resolution and added a post-process effect to pixelate the screen which made the image quality a bit sharper, kind of like using the mosiac filter on a blurry image in photoshop

there's a bit more to it, but tldr: my game looks super low res cause it actually is :-)

hope this helped! lmk if you have any other questions 

Early newgrounds vibes 10/10

https://theitoproject.itch.io/the-shadow-over-route-80-soundtrack bruh

There’s a semi-transparent door in the middle of the main hallway, opposite the stairs. It gets more opaque as your get closer. 

yeah lol

Haha, that’s awesome, glad someone found that ending :)

Steam requires an uncompressed folder and all the redistributables have to be included in the package, which increases the overall game size. 

Hopefully before Christmas :)

Absolute legend - I'll add this to the read me for the game :)

I’ve tried it on 2 different Windows 11 computers and it worked on both, but some people have reported problems - not really sure what the issues is. 


If I can port it to UE5 that might fix it, but it’ll probably introduce a bunch of other problems 🙃

I've fixed the pause menu issue for the next release, which should be out soon! Thanks for reminding me. 

And don't feel rude to post your gameplay, I personally really like seeing people's reactions to the game :)

I think I've fixed the issue now :)

Thanks for letting me know, I’ll try to fix this in the next release.