Hello community
I'm 3D Game Artist / Concept Artist, has some 1 year experience in game industry before. I'm looking for Unity Game Developer for prototype my Beat em' up project on my hobby side.
I've some experience in Unity, learnt from online mostly. But I have been very exhausted and still zero experience for myself trying to write coding. As I'm not intend to become a self programmer.
I've most of pre-assets available for gameplay code for project, included animations so far. They will be being replacement later after have prototype the gameplay, by myself. The current state is very very small, as I'm trying to make a concept arts and the game document design. I don't have very large team, but I have one friend who's the writer.
Overall, I cannot say much for the project's fate if planning is kinda ambitious, or subjects on development will be change. I don't worry much about for the art direction, sounds, or animation side in later. Which I can handle that all for myself. But I feel like I can't really do much, especially I'm zero skill for programming for shape up the gameplay properly.
The game I wanted is 2.5D side-scroll Beat em' up, with up to 4 multi-players, and kind of various bosses forced. For now I want the game mechanic and gameplay cycle to be very basic as most beat em up games out there have. But you still can pitch me some ideas on the development.
Requirements:
- Unity gameplay programmer mainly with C# experience
- Comfortable using GitHub and Git Desktop repository
Bonus if you have some of these:
- Fan of Beat em' up games
- Previously worked Beat 'em up game type before
- Comfortable working Unity 3D space
- High passion for developing game
How to contract:
If you're interested to help me, please email me at [ratchetmar512@gmail.com] with at least your portfolio would be help me consider your some skill.
Hope to hear you soon.