oh that depends on what you want to build..it could be moving barriers and cannons that shoot fire, if you have in mind to make a puzzler, enemies to shoot while you swing around if you want to make it action....you could even give it a side-view, gravity, swords and giants if you wan´t to make it an attack on titan fan game. Personally i had fun messing around with the 1dg, because of the sense of speed it gave me. maybe bigger, more elaborated levels would add to that
Taner (thenaar)
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Thank you for your feedback.I really appreciate it. It was a big fight against bugs to even bring it to a playable state. The last day was just bug-fixxing. I think I was a bit too ambitious (originally I had planned way more content). Impact and blood are planned, but I had to cut them due to bugs. You´ll probably see them in the future =)
Thank you for your feedback =) I´m really happy you had fun! I was planning on adding impact, but then bugs got in the way, and i spent the hole time trying to fix them (with more or less success, but at least it´s playable). For health, I am also planning on adding a "wounded" walking animation, since i felt an UI gets in the way of the atmosphere/feeling i´m trying to communicate to the player. I didn´t find any wounded animation on mixamo, so I guess i have to make them myself, and since that´s really time consuming, i opted to do that in the future. PS: thanks for telling me that the game how i uploaded it was not working, and also thanks for telling me how to make it work. =)