thank you for your rating! ill be sure to check out your game later today once i sit down to rate some games!!
And yes, we are aware of the weird collision , im probably gonna fix it to upload it after the jam voting period ends. We tried to fix it before the submission period ended but only figured out part of the problem so far.
As for the shooting thing, it is by design. Since shooting is so punitive, we didnt want the player to also die to their own hand if they tried to shoot while being too small. Instead, theyd become a sort of "glass canon" where they could shoot infinitely, but be one step away from death at all times (although im using the glass canon term loosely here, since your projectiles dont do more damage if you are smaller). Theres definitely some balancing to be done and improvements that could be made to that logic tho!
and yes. we also love frogs and decided ahead of the theme reveal we were going to add ourselves an extra challenge/constraint to have frogs involved in some way for our game. RIBBIT! :P