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THREE DIMENSIONAL STUDIOS

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A member registered 65 days ago · View creator page →

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yes, it will be introduced eventually, but as I have to rewrite some systems and animate first, it might take a while.

What operating system are you using? It should work correctly on Windows; however, I couldn't run many tests on Mac or Linux, so it may have bugs.

Honestly, I'm still exploring the most efficient way to monetize the game. The goal is to find a balance between creating a great user experience and generating sustainable revenue that will allow me to continue developing the game, ideally on a full-time basis. For now, what I can tell you is that there will always be a free version. I will also have an early access version available for my Patreons, which I could also offer here for a couple of dollars. I haven't ruled out the idea of releasing the final version on Steam, but that's still a bit further away.

JAJAJAJAJ, don't worry. The battles are still not fully implemented and may have some bugs. For now, the attack, recover, and defend moves are the ones that work, and you should be able to select those. The grab move hasn't been implemented yet. 

It's necessary to have a monster selected to perform an attack. However, recovery and defense apply to the character that attacked. Recovering allows you to recover the stamina points lost when attacking, and defending reduces the damage of the next hit received. At the moment there is no feedback (animation or visual element) to let you know what has happened. This is something I will work on in future updates to improve the combat feeling.

Ideally, by the end of the month, but I invite you to stay tunned on my patreon, I will reveal things before the update :)

In the world map, there is a place where there are no pine trees, front at the entrance of the wall. If you click there, it will take you to the forest.

Thanks! I'm excited to share the progress. This is just the beginning, there's a lot more to come. Hope you enjoy what's next!

Sorry for the confusion. At the moment, there is not much you can do other than buy and sell monsters, take them into battle, level them up and view them, and create rooms (which don't have functionality yet, but in the future you will be able to assign workers and have events). I appreciate your comment and I will work to add a tutorial, or elements that allow a better understanding of the game in future updates.

You're right, it's still in the early stages. I have plenty of content planned, and I'm excited to share more in the upcoming releases.

I appreciate that. My goal is to keep the updates coming and ensure that the game continues to grow.