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Thunderfox Studio

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A member registered Sep 15, 2023 · View creator page →

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(2 edits)

Thanks for the feedback!

I think, you mean containers at the spaceport? I’m considering other ways to open the container, maybe a button on the front of it.

Sorry for the late response again. I had a schedule in a row.

It’s a little unfortunate that the ‘fake player’ is only valid for the first-time player, but I think it’s still an interesting point.

Yes, there is only one escape method in the demo right now: the spaceship. There will be 3 more escape methods in the release version. (Probably 2 ways already known if you played old versions).

Thank you for the detailed feedback. And sorry for the late reply. I’ve been a little busy these days.

Sabotaging the generator or stealing the battery are interesting suggestions. I’d have to think about how and in what situations that would work.

If you have any specific suggestions, feel free to let me know. :)

Thanks for reporting the issue. Can you send me a mail with log file?

  • Mail-to: thunderfox404@gmail.com
  • Logfile path: C:/Users/{USER_NAME}/AppData/LocalLow/ThunderFox/Moonbase Lambda/Player.log

Thanks for playing the game and making a nice play-through video!

I’m actually planning to add a life(save) feature, I just need more time. ;)

Please stay tuned for updates!

Sorry, the only solution I can offer at the moment is to select the dithering option ‘stable’. I’m aware of the visibility issue but haven’t found a good solution. If you have any ideas, please leave a comment.

Also, as for the map, you can see a hint on the generator’s monitor when you turn it on.

Thanks for playing the game to the end :)

Thanks for the feedback. I added the look sensitivity option in v101. I haven’t experienced the mouse issue yet, but I’ll keep an eye on it.