DAY 4:
Added some QoL additions including a tutorial and enemy spawn changes. Nothing major, but it should help people getting into it!
DAYS 1-3:
I have been reading that this is a lot of people's first game jam and I wanted to jump on that boat as well! Due to time constraints , a majority of my dev had to be done these first three days and I am more than happy to say that I have a product that I am happy to publish! Its not perfect, but this pushed me enough to get something completed enough to submit. That being said, I present to you the people...
Treasure Cove!
Hearing the theme, it instantly made me think of buried treasure. I built the game using UE4 and some art assets that I had, but programmed everything from that ground up (besides the basic point and click). The game features slightly smarter than dumb AI and procedural placement of environment pieces and treasure.
Just find the treasure hidden around the cove and beware of enemy pirates trying to steal your booty. I hope you all enjoy and I am open to any criticism.
Thank for your time!