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TiARETiK

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A member registered Mar 16, 2020 · View creator page →

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P.S.

Dearest Zitta!
It might by you should think of implementing a simple menu on, say, day one hundred. It could congratulate  the player with winning the game and offer them either to play one, or to start over. That would improve user experience drastically,giving them a real ending, yet should take little effort.

Again, my personal thanks to you for the amazing experience!

P.P.S.
Currently reading LotR. Language go brrrrrrrrr!

You could say that this game is imbalanced and somewhat repetitive, yet I think the other side of the coin  is much more valid : this game is charming, learning its mechanics is interesting, beating the Storm for the first time is fulfilling and getting to extreme profits feels like a good, if not exactly "implemented" ending. I spent half an our in this game, and won't probably spend any more (unless some late-game oriented updates are rolled out), yet that half an our was really a great time. Thanks a lot. I'm subscribed to the author and 'm awaiting further updates/releases. I'm sure they won't disappoint.

Thanks!

Can I make save games work in a way, that game folder size will ocasionaly grow ower the allowed 4 Mb? I mean, savegames, settings, profiles and all that stuf can weight quite a lot, especialy if exploited.

For starters - the game is fun, intresting, and so on and so on. I realy do fill that way, but lots of people already told you that, so there's no real need for me to do so. Lets better go to criticizm.  So, I've beaten the last boss by using only mouse. The mele atack gives you nearly infinity mobility, especialy if you-re near walls, and both it and th range one allows you to stay in the air for as long as you'd like. So I just flew from one wall to another using meles, climbed up the same way, and shot the incoming ghosts, moving back over them when they came too close. It kinda wasn't that interesting. I think the game should either have more ballanced moveset, or levels that make use of the already existing imbalance. But all of this is mostly relevant in case you are going to develop this game further. What you have for now is still realy cool for a game-jam. Thanks a lot for a fun game!