Wow, nice colection!
TibiSoft
Creator of
Recent community posts
Interesintg question, did not work on that.
But I think you need to have a different code for that. Need to rotate the base and top sprites by 45degree, and you need to connect the certain poins by the side drawing. Probably different ones than originally.
It is a theory, but I would make some trials like that.
Thanks for your kind feedback.
To be honest I am not actively working on this, but can update or correct it if needed.
1. This little game was created for mobile, so the orientation was considering such devices, I agree it is not optimal for desktop version.
2. Pace might require some balance for kids, but I am not sure if that would not be boring in the beginning... Anyway, I will keep that feedback in mind, Thanks.
Thanks for your quick reply and confirmation.
Basically I did the same (create sprite from surface), but just made a simple mistake when used draw_sprite_pos_fixed. I switched y3 and y4, and interestingly the normal draw_sprite_pos gave a twisted sprite (what was not an intention basically), however this fixed one had no outcome at all just a black screen, and I just thought it is surface related...
But I just corrected it, thanks for your help, your asset is working perfectly.
Save the World by practicing multiplication table.
First level is available, free to play from browser, optimized for mobiles but works on PC as well of course.
https://tibisoft.itch.io/math-missile-defenderThanks, I have used some of your sprites in my free game, also playable via browser.
https://tibisoft.itch.io/math-missile-defender
Thanks again.
Thanks for these assets. I have used many of the SFXs in my 'under development', simple math teaching game project:
https://tibisoft.itch.io/math-missile-defender
Thanks for the hint, I did not know it is coming.
Anyway, I could replicate:
1. Set 2 emitters, 2 types (default and a new one)
2. Both link and set to stream (Idk if it has any meaning now)
3. Push "Reset System" at System tab
4, Set again new emitter and new type. At random places it gives this (or similar) GM message (eg. when I try to set the properties of Type)
I do hope it helps.
Thanks for your work. I have just played it as clicking all around, it seems after reset and re-load the built in fire particle system something went wrong. Just to let you know.
############################################################################################
ERROR in
action number 1
of Draw Event
for object Stuff:
Variable <unknown_object>.region_shape(103174, -2147483648) cannot be resolved.
at gml_Script_ui_particle_emitter_select
############################################################################################
gml_Script_ui_particle_emitter_select (line -1)
gml_Script_ui_particle_demo_fire_execute (line -1)
gml_Script_ui_render_button_general (line -1)
gml_Script_ui_render_button
gml_Script_dr_box (line -1)
gml_Script_dialog_default
gml_Object_Stuff_Draw_0 (line -1)
Thanks, I have just used it in my free game https://tibisoft.itch.io/math-missile-defender
Well, it was 24 years ago... :)
But I was digging into the remained source files, and found a VESAdrv and a pcx file reader unit with in-line assembly codes. Definetely I was not the one who developed them but made some slight changes on it for sure during a summer vacation that time. :)
But I do not really understand it anymore... :)
Start to decorate the Xmas tree in relaxing vibe environment, enjoy it, open the Xmas gift and ...kick it off! :)
It has been created for a family "challenge" as we had to create a handmade present to each other, in my case to one of my son, so he is the first one who could play with it, and just agreed to make it public.