Ah, the key is a random draw as with the other cards. You can just use Bash to open the door instead, then use Rest to recover the damage. Enjoy! =)
Tickolas
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A member registered Sep 23, 2024
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Just finished the game on the latest patch! Nice work! A few notes:
- Bug: If you have a single twinkie in your hand and play it to draw another twinkie they will both be discarded. Expected to be able to play the newly drawn twinkie.
- Bug: The card that lets you draw when you get a mood does not trigger when you get a mood that goes into a stack. Example: Draws on your first Repressed Rage, but not the second.
- Bug: If you add another attack to Sneak Attack it will go attack - add vulnerability - attack. Expected it to add vulnerability and then attack twice.
- Possible bug: Food that only raises Max HP or similar doesn't seem to trigger cards that rely on eating such as Ravenous.
- Possible bug: I don't think having two Bucklers at the same time gave me 6 dodge, but it was hard to tell. Would be nice to have your dodge number visible.
- Having a hand with 40 cards at the same time is barely playable. Would be nice if they compressed into smaller hands that you can switch between or similar.
- It would be nice if you could see the names of the enemies on screen.
- The lock flail is a bit weak for 2 energy, compared to Inferno for example. Especially given that it requires you to draw and expend a lockpick.
- I found an hilariously broken combo with two Twinkie Boxes, Ravenous and Staple Diet. Infinite draw, HP, max HP and energy, =)
Thanks again for an excellent game!
Well, the last boss dies almost immediately if you have the skill that makes kicks out of unspent energy during the exploration phase. It takes away its ability to evolve. Only way I've ever beaten the thing =)
Edit: Well, speak of the devil. Got a perfect snowballing combo going where a free card would do damage and then draw itself infinitely. The final boss has fallen!