So I accidentally forgot to turn back on the trigger that lets you go to the next level upon breaking an object, which I had off for debugging, so you can only play like, most of the tutorial before you get soft-locked. I know I'm not permitted to edit the game after the jam has officially ended but I wanted to upload a fixed version in-case anyone still wants to play it, so here it is! (about 45 minutes after the deadline, just like my assignments at uni) https://tim-david.itch.io/stronger-together-but-with-1-bug-fix-that-makes-it-actually-playable
Tim David
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A member registered Jun 30, 2017 · View creator page →
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An unfinished turn-crafting RPG combat system inspired by fighting game decision making!
Fighting
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A rhythm RPG roguelite, made as A personal 72-hour game jam project
Rhythm
A version of my ECGJ game but with a really severe bug fixed
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Thanks for the feedback!
I have had a lot of complaints from friends about the jumping so ill definitely make sure to remember that for any future projects (Or even if I continue this one in the future), ill also keep in mind the camera thing to make sure that you can see where you need to go more, thank you for playing my game though, I am really happy that my first game actually has been played by people other then myself :D.