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TinManStudio

14
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A member registered Jun 12, 2024 · View creator page →

Creator of

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Thanks for the feedback! We also thought about letting you cut multiple times, but I didn't have any time left to implement it.

So clicking the part of the fish you want to weigh and then it automatically gets put on the scale?

Thanks, I really hope that on my next game jam I'll manage a more finished/polished game.

The art is great. When you throw the biggest shadow possible, you never get hit by meteorites and you never need to make yourself smaller, as far as I noticed. So that kind of nullifies the new aspects added  to the dino game, that are otherwise very creative and fun. And so polished.

Although I first want to get better at Godot.

I get that, Coding is really fun, even though I just started. I just love it when you figure out something that really bugged you. Maybe I should try coding a game without a Game Engine aswell. 

Works everywhere btw, cool concept. Rated

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Spoiler warning banner. Isolated vector illustration on white ...

You can glitch through the wall by pushing a box and walking into the wall backwards. I have to play a bit more to review, but thought that was fun to know.

Thanks for playing and rating :)
A friend and I made this game together, she did all the art. I can't credit her  because she doesnt have an account yet. I really like her shark as well. While coding I actually had to laugh when he first slid in. Especially with the sound, even though I added that,

I think the difficulty isn't bad, you just have to make really short moves everywhere. Would be interesting if there was some variety later on(not that my game had any more depth)

And I finished the game, very fun even though its short.

Why did you choose not to develop in a game engine?
I really like the pixel art. 

Very satisfying

Was anyone able to play the flute?