Hi, I don’t know if this is a bug or something I’m doing wrong but if the play area is set to the full screen width the explosion particles just wrap round on that side leading to particles just going forever, if I change the play area to 1 column less they work fine?
tinsoldier
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A member registered Aug 08, 2020 · View creator page →
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Multi-Platform Arcade Game Designer comments · Posted in Multi-Platform Arcade Game Designer comments
This is really a superb tool and engine, really love using it.
either a feature request or a how do you do.
Constants
SPEED = 6
MAXBULLET = 20
things like that, in the same way devpac would them replace them in code during a pass
IF A = MAXBULLET
instead of having to replace 20 in several places if I want to change MAXBULLET
They don’t use up any variables this way.
again superb engine thank you.