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Marta Ribeiro

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A member registered Sep 10, 2023 · View creator page →

Creator of

Recent community posts

Saved my life.

Thank you for playing and leaving a comment! 😊

Unfortunately the time limit was a big issue for us, as I have more experience with unity but spent a lot of time drawing the assets for the game. We wanted to add more complex puzzles and explain the game lore better, but decided to polish what we had over adding more things. We definitely want to keep working on the game and make it better, so your feedback helps us a lot. Thank you for playing!

Thank you for playing! ☺️ I don't know that series in particular, but I loved escape games growing up, so I'll definitely take a look. Thank you for the positive feedback, we appreciate it!

Thank you so much for playing! ☺️ We made the cursor change when hovering interactible objects to make it easier. Do you remember where you got stuck? I would love to know that for future improvements.

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Thank you so much for playing and sharing your thoughts! The game is indeed an endless loop. Your first experience playing the game is meant to be as similar as the character's experience after taking the pill. As you repeat the loop, you will look at the phrases on the walls, the pictures (and respective dates) on the frame, and the notes around the room, and you will understand what the game is all about. In this loop, the character wakes up, tries to escape, and then realizes that he locked himself inside, so he wouldn't need to face the whole world alone. In the end, when he takes the pill and locks himself again, everything restarts. For him, it's better to forget than to know that everyone and everything but himself is gone. So yeah, he's the one leaving the letter on the doorstep.

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Thank you for your comment! 😊🤍 We definitely want to change the rate in which the droppings speed up. We also want to add features like leaderboards, as well as badges and skins that you can unlock as you play, to make the game more fun!

Thank you for your feedback! 😊🤍 I think you're officially the world champion of Thirsty Green so far 😂 We developed it for Android Lollipop (it was our first time developing for mobile), but we'll definitely change that so newer androids can play it as well! As for the cutscenes, for now we only have one cutscene that plays after each year (but we'll probably change that, as it "breaks" the player experience a little bit). You can watch the cutscene in our demo video! We want to polish the game and add a few more features, one of them being the option of reviving using coins (that users will win as they play) or watching an add. Again, thanks for your feedback, we'll have all that in consideration while continuing the development! 

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Thank you! 😊🤍 The difficulty increases as the years pass, but we'll have to adjust how much the speed increases each year, because it only gets more "challenging" starting from year 8

Thank you  for your feedback! 😊🤍 It was my first try at making a mobile game, and for the other developer (Daniel) it was his first try at gamedev, so we're very happy that we were able to complete the project on time and that you enjoyed it!

Thank you! 😊🤍 This was our first gamejam and the other developer (Daniel) is a programmer in other IT area, so it was his first try at game dev. Because of that, we really wanted to do something simple, but that we could polish for a good result, so we're really glad you enjoyed it!

Thank you for your comment! 😊🤍 Currently we're increasing speed without a limit, but we want to conduct a few tests to understand what's the highest "playable" speed (even if it's hard for some players) and make it our speed limit.

Thank you for your feedback! 😊🤍 We currently have a probability of 40% for lightnings and 60% for drops, but we might add a new constraint to only allow x consecutive lightnings or drops.

Thank you! 😊🤍 We're glad you enjoyed it!

This is an android game, but we added a browser version for testing purposes. 😉 However, cutscenes don't play in the browser version, so be sure to download for the complete experience!

Demo video here: