Really cool mechanic. Quite challenging. Music fits well with the clinic, minimalistic graphics.
tiwa
Creator of
Recent community posts
Thanks for your feedback. I am glad you had fun.
I will definitely update it, but it will take some time. For the UI... personaly i am totaly against any classical in game UI. At the moment i think i will remove the health mechanic completely and make it instadeath. Of course balancing has to be done from the ground up then.
Hey, thanks for taking the time for testing my game. Yeah you are not the only one who struggles with killing my bots. :-)
- To shoot you have to hold down the attack button a while before releasing it while your sword is fully charged
- The sword vibrates when it is fully charged
- You charge your Sword by blocking their shots or killing them in melee
- To kill them in melee you have to be more aggressive
I had not realised that one can climb the Tower back up again, so thanks for that.
Thumbs up. Hard but addictive, and very nice Music. Personaly i would shift the view to the Right as one gets faster. This would make the left side of the screen less empty and running into obstacles less frustrating. Of course that would make the game easier but im sure you can come up with something to compensate for that. ;-)