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tk_dev_games

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A member registered Aug 17, 2017 · View creator page →

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(2 edits)

finally managed to beat this beast.

Overall very polished and keeps you trying again and again. A good foundation and could be a great game if you just add a couple more levels :)

Some suggestions:
- I don't like the max ability, it always fills up when there is more interesting patterns on screen and it should at least have a different color than the enemy shots.
- I don't like the shield ability, instead of letting you take an extra hit, you are invulnerable for a period of time. It would be nice to collect additional hits that you can then save up for when you actually make a mistake
- I don't like the pacing. There are a lot of boring segments especial at the start and then come complex segments, which you usually can just side step with the ultimate. I tried to clear everything at the start, but you don't get anything from clearing the screen, so I end up just waiting for drops until the game ramps up.
- The boss adds unique very dangerous enemies, that should be introduced in the level, so you can learn them before the boss.
- Maybe I'm just imagining things, but it seems the enemy variants with more shot directions also have higher speed projectiles.

I know this sounds very negative and I'm not a shmup player, so please just take them for my impressions and not a rant on the game. If the game wasn't fun, I wouldn't have bothered trying to beat it! <3

Update 07.07.2024: Made a small update to one boss, so that the objective is clearer, without giving it away.

Keep it up Tkap, love the live coding, but I suck at the game :D

I've seen the sausage being made. YUM

Update v5 (07th May 2023):

  • mainly for changed server ip, no fixes from previous version
  • small graphical update

Update v4 (19th February 2023):

  • hot fix: Turn resolution properly waits for player prompt.

Update v3 (18th February 2023):

  • Added chained actions
  • Select and display game mode (deck and hit points)
(1 edit)

Update v2 (17th February 2023) :

  • Added bombs that explode on attack or after 5 actions.
  • Online lobby users can now enter a name. (user discretion is advised)
  • Added more game and ui animations.
  • Added fullscreen mode.

New Update 2023_01_31:

  • compiler restructuring and bug fixes 
  • module updates and bug fixes
  • yes the project is still alive and kicking!

New Update 2022_08_29:

  • Fixed byte count computation on pointers
  • Improvements for print
  • Added expand for function struct arguments, so you can pass the individual struct fields, instead of the struct
  • More error checking and fixes
  • Module updates and fixes

New Update 2022_08_25:

  • More error checking
  • Internal simplifications and stability improvements
  • Some C output formatting cleanup
  • Updated modules.

New Update: union support and expand keyword in unions and scructs.