Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

tmoeqjoe

5
Posts
34
Followers
A member registered Apr 01, 2024 · View creator page →

Creator of

Recent community posts

We changed it so if you're playing on controller, the game won't read keyboard inputs, and vice versa, along with some other controller reading changes. Hopefully it helps, thanks for trying the game!

Thanks for trying the game! If the superjumps feel weird still we can try changing the interpreter a bit. As silly as it sounds I've only played on hitbox like once in my life so this is very helpful to know!

Alright keyboard controls can be changed! let us know if there are any issues with it

Gotcha! We'll see what we can do.

Ah thanks for the catch! We've been only testing with a wired Xbox wireless controller so far. 

In our testing, this bug also happens in offline versus if:

You take the first controller (controller 0) and set it as player 2 on the screen right before character select. P1 side by default is controller 0, and P2 side by default is controller 1. After setting the controllers though, both P1 and P2 are set to controller 0.