I really like this game. It goes great with 3am sleeplessness and searching "chill cyberpunk music" on youtube. I like how it only uses a few easily obtained materials, that it's a heavily guided experience, and that it's super replayable. I very much recommend this to anyone interested.
toast1862
Recent community posts
Same problem, made 2 saves but both are unplayable because of this bug. When the inventory fills up, any action that would bring one of the inventory items to 0 (eating your only fish, putting all your gold in the forge, etc) crashes the game with a bug report tailored for the action you did (left click, right click, ctrl+click, whatever you pressed to do it.) Might go back to the previous version for a while so I can play past level 5, even if I can't save...
Code error examples: threw an item out of inventory
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Mouse Event for Glob Left Button
for object objPlayer: Push :: Execution Error - Variable Index [20,0] out of range [20,-1] - 101055.inventory(100048,640000)
at gml_Script_RemoveItem
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_RemoveItem (line 0)
gml_Object_objPlayer_Mouse_50
ate an item
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Mouse Event for Glob Right Button
for object objPlayer: Push :: Execution Error - Variable Index [20,0] out of range [20,-1] - 101055.inventory(100048,640000)
at gml_Script_RemoveItem
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_RemoveItem (line 0)
gml_Object_objPlayer_Mouse_51
put all of an item into the forge
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Mouse Event for Left Pressed
for object objRingMenuItem: Push :: Execution Error - Variable Index [20,0] out of range [20,-1] - 3.<unknown variable>(100048,640000)
at gml_Script_RemoveItem
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_RemoveItem (line 0)
gml_Object_objRingMenuItem_Mouse_4
I don't really know what triggered it, but I can't build anything or move forward past this point. I forgot to mention it in the video, but I can't build anything either. The game thinks I don't have any resources, not even bricks. I don't remember what happened with the crash in my first playthrough, only that while I was playing I got a crash log and the game stopped. But since I was still able to move around and show the glitch off with this one, I wanted to show what my island looked like, what was built, what was happening, etc to help with a fix.
I have also run into the water-walking glitch mentioned elsewhere on the forum, but only in my first playthrough. In the second one, it didn't happen.
Additionally, when resources spawn on top of the hammer-smashy-buttons, they can't be mined with the pickaxe. This was consistent through both playthroughs (berry bush the first time and coal the second) but was only mildly irritating, not game-breaking.
Like I said in the video, I really like this game so I hope this is of some use.