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DraftDraft

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A member registered Jan 13, 2023 · View creator page →

Recent community posts

man, whoever did that music is awesome

im pretty sure you can one shot some of the Aces with the missiles once you deplete their armor

in the update 7 log

nice! always wondered what the backpacks were for

also, you should totally add the music made by that "DraftDraft" guy he made

he seems pretty good (you dont have too lmao, being facetious)

ok

done.

https://drive.google.com/file/d/1d8kiI-ReXxVea9cjWu3zYdG2YqB3zvh-/view?usp=shari...

please, take ALL the time you need with it

ill just use that time to cook up even more, probably making the song i sent longer and loop better, maybe a garage theme

you are using stock music after all

Hammer community · Created a new topic music???

i would like to re-iterate that i love this game and my weird little brain has been showing it to everyone i know

also, i was wondering (and i know this is a LONNGGGGG stretch) if i could try to make some music for the game?

i already have something im working on right here, if you kinda wanna see what i can cook


https://drive.google.com/file/d/1DvqUni_SEatMXWVUHbGT70s3XL7Dl409/view?usp=shari...

50% of me playing video games lately is this game

its so good

niiiiiiiice, ty!

please dont rush yourself

sorry for how badly drawn it is, i didnt have much time to do it lol

i could help make it/be a mod

im somewhat active and have a bit of experience

bro im addicted to this game, i need to talk with other addicts as soon as possible tgerfwrgtrrgrfed

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WOOOO NEW UPDATE, THE HOMIES BE PLAYIN

you rlly need to start a discord for this or something, even a socials page

itch is more forum based, so i cant rlly just put my small little ideas or complaints somewhere

plus being able to interact with people who also like this project 🔥🔥🔥

this is probably WAYYY to ambitious and maybe not even possible, but its fun to dream

what if you could allow access to Spotify or a playlist downloaded and it could just play from that

Carameldancen while blowing up robots lmao

the URGE to try and make music for this as practice

probably wont but ill try

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ohhhhhhhh ok, yeah i understand that now

yeah ok, since i never used the snipers since i thought they were just painfully inaccurate, turns out its just me always going ZOOOOMMM around the map

yeah i think i understand it now

and i totally see how you you already laid the groundwork for the defensive and offensive mechanics

im not sure what you have for this next update, but you should probably consider having a menu thing explaining all the mechanics briefly, as i did genuinely enjoy going into missions and testing out how different things felt and how they worked, then putting something together that worked to the best of my personal abilities and tried to last against HA's as long as posssible, so keeping that bit of player discovery of the mechanics might be a good idea, so then they dont have to look at 10000000 words to start the understand the game and learn it themselves

(oh also fix that bug when the beeping still persists after you die, i just hear BEEP BEEP BEEP BEEP when i die for a bit, just a simple "get rid of all sounds" thing but make sure not to forget that)

ahhh, so the armor is kinda like how doom/quake did it, nice

i think i have a cool idea for a different type of armor, (like theres light, medium, and heavy), i think a cool 4th one would be "shield/electric/idk just a cool name"

-its a very low value, it can be shredded through easily, like maybe 2-3 seconds of sustained minigun fire can burn through it

-it automatically regens after a short period (you'd have to work with the balancing with that one)

that way it makes for a more tense yet really fun an adrenaline filled gameplay as it turns you into a hit and run


as for stability, i think instead of punishing players, you should reward them for not taking damage for a while (idk, like a small "DIVERTING EXTRA ENERGY TO WEAPONS SYSTEMS" and a small buff to your weapons?), and maybe try to cut down on the movement thing since moving around is necessary for survival and good gameplay, and making you not move to be able to attack as well seems a bit counter intuitive? maybe? again i never even noticed this in gameplay much so i think its one of those situations where it sounds eh on paper but you ended up doing it really well

either way though, im excited to see what you do next with the game, its really fun and i always find myself doing stuff and thinking "man, i wanna play some Hammer in a bit", and thanks for your time! :D

so, ive played it more (i played it for like 4 straight hours today, this shit is addicting)

what exactly is the bar for thats above the health bar?

and, sneaking suspicion that this is related, but what is the stability mechanic for? its never explained everywhere

oh shit, thats good to know

yeah im pretty sure its just your PC (although theres probably some bad optimization, i have a hella good gaming laptop but it has some frame drops when im playing on the large map

alright, thats good to know, thanks for taking the time to respond!

also, do you have any other social medias?

hoping they add splitscreen, id love to wipe the floor with my friends in this game when they're over 

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help im addicted to this

its really fun

the movement feels really nice (theres one irk, and its that you have to let go of the move stick to jump, so i cant go midair in combat even when i need too, like when im chasing a plane, maybe make it where if you're holding the same direction you're going and press the dash/jump button, you'll jump) and the fact you put camera tilt in and an option to turn it up super high is YESSSSSS



uhhhh lets see here for complaints:

the game is called Hammer, theres a sword, axe, piledriver, three different sheilds but no hammer weapon (maybe it could be a two hand melee?)

custom colors would be neat

uhh its small but it'd be cool if you could click on a button to make your mech stop spinning in the menu so i could mess with how it looks with the armor plating

something like a logbook explaining all the enemies would be cool


i got some bigger ideas but i know developing a game (im assuming) singlehandedly is hell and i dont wanna make you feel like you should put like 9000000000 things into it

have a great day man, your game is super fun, cant wait to see what else you have planned for it!