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toasthaste

3
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A member registered Dec 01, 2016

Recent community posts

Oh the same thing happened to me!

Oh I loved this! Really nice vibes, loved the art and just the environment design in general. The music/audio lent a lot to the atmosphere too. 

It does a great job of leading the player around with stuff in the environment, tracks, footprints, etc. I started out with the vague notion of fully exploring each zone one at a time but there just kept being intriguing little things that caught my interest and I HAD to go check out.

I adored the experience of piecing together what I was seeing as I wandered around-- being *trusted* to piece together what I was seeing! I didn't even realize there was an end goal until more than halfway through, which I think was good, because I spent that time thinking only about exploring and seeing what there was to see.

The writing was lovely, charming and warm and sometimes funny. The ending felt sooo.... man. I feel like it's gonna stick with me. I'd been thinking, huh it's odd that we don't interact with anything, there's all this stuff that could technically serve as quest hooks but we're not able to *help,* it really feels some sort of way. And then......

Fantastic little game, will be telling my friends to play it :)

LOVE the physics on display here, I feel like most flying games I see have you control like a video game airplane without regard to physics, even when you're controlling some kind of flapping winged creature. It's fun to fly around, flap to gain height, do a big dive! It's wonderful. One thing I did run into is, it's really easy when turning to accidentally roll all the way over and find yourself flying upside down, which is pretty disorienting.