The permissions on the executable are incorrect. I was able to launch the game by running "chmod +x" on the executable file
Aw, dang. I guess .dmg is only available when exporting on Mac...
Found this issue: github
Alright I was able to replicate this issue on a test Godot project when exporting to .zip. When I exported to .dmg everything works, you should try it
Hi! For some reason on MacOS the executable has a text doc type and the game can't be launched :(