I would leave the game as it is (it's great!) and put all the new things into a sequel. I know, roguelikes are a great bucket to be filled with strange ideas. I did a little one (long ago) where the battle system was a game of dice, the lands were littered with casinos and you could find fungi to poison yourself, so you became aware of hidden objects in the map. Fun times. ;)
tomaes
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A member registered Apr 01, 2020 · View creator page →
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16-bit DOS action game for 1980s Computers. Like City Bomber, but very different.
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Neat game. There's more depth to it than I initially thought. ;)
I noticed 2 bugs: there was one instance where enemies overlapped (or cancelled each other out?) and once the game crashed (v4) after switching to a new level (player char invisible, 3 map squares at the bottom right uncovered).
Also the delay when moving is too long,
I like to play faster. ;)
2020 Reset64 4kb 'Craptastic' Game Compo comments · Replied to Reset64 Magazine in 2020 Reset64 4kb 'Craptastic' Game Compo comments
2020 Reset64 4kb 'Craptastic' Game Compo comments · Posted in 2020 Reset64 4kb 'Craptastic' Game Compo comments
Demoscener & mini game developer from Germany. Been at it since 199x; started on 8bit machines, went on to MS-DOS, went on further to Windows. I mostly release source-only mini games on my github page, usually in obscure programming languages for outdated platforms. Published my first 16bit game here, just recently . :)