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Tomis

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A member registered Feb 24, 2019 · View creator page →

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(2 edits)

Muchas gracias por jugar y por el feedback!, intentare hacer una version con mas niveles y cambiare el boton para reiniciar el nivel.

Thank you so much for playing and for the feedback!, i'll try to make a newer version with more levels and i'll change the button to reset the level.

(1 edit)

I know the basics of js, and i love the easy to use map tools and sprite creation of this engine, but i been looking at tutorials to create js platformers and they dont translate very well to this engine, anyone can point a tutorial i can check out that will work for the engine? 

(1 edit)

Thanks so much for the detailed response! really helps me understand the concepts instead of just copying the code :).

As the title says I need a variable that changes from true to false every X amount of seconds, please help

sorry how do i use this? im new to creating games and using game engines, and i want to add this library to make my life easier

I managed to fix it by deleting the old project and creating  new one, I do remember seeing an error in the console though. 


I been following the official begginer guide to create a game, and it said to type this in to the main.js update function:

exports.update = function () {  

   sprite(random(255), random(120), random(120)); 

};

and it should be creating tons of random sprites, but instead it only runs 2 times and stops, creating 2 sprites only.

Please help.