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tonethiefgames

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A member registered Jan 28, 2020 · View creator page →

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Recent community posts

A very happy birthday to you! Thanks for this very generous giveaway.

Great game. Never seen anyone pull of this feeling in game form (besides maybe Lethal League).

My main issue is that I find it's too easy to stunlock people by gaining a lot of momentum and holding x.

Thanks very much.

Yes, the flexibility was very deliberate, as that's one of the things I like about FIST itself. Why close an open system that works?

Thanks very much. 

The compatibility section was easily the hardest to write, but it increases the 'usability' of the expansion several-fold. Shoutout to the FIST Discord for suggesting it.

Thanks for the feedback. You make a good point about the telekenesis and I'll consider replacing it with something more consistent with Sombroek's overall vision.

I'm not Dutch, so I don't definitely know how to pronounce it. But this pronunciation website specialises in names: https://www.nameslook.com/sombroek/

Thanks!

Hi

The visual style of FIST is very distinct, so I imagine a large part of making content for it is an ability to "look the part".

I was wondering what fonts were used in the rulebook, as well as where similar-looking diagrams can be found.

Thanks

(1 edit)

On the off chance that you are not already aware of these problems:

- An average of 1 ammo pickup per level with at least 1.5 mags spent per level means ammo runs out too fast.  Please consider either making a a melee attack or just increase ammo spawns.

- Menu options (mouse sensitivity and master volume) reset to default values after death.

- Brightness options would be appreciated.

Thanks for reading.