Hey sorry for the late reply, I figured it out. Downloaded the windows version through the itch app and it worked, and now the windows version web version works now that it's been updated. Thanks :)
Tony
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Hey, sorry i'm your having trouble importing the package, do you know what unity version your using?
The import package for now only supports the standard unity shader pipeline not unity SRP or HDRP for the moment.
When impoting do you not get a package window link this?
You say there are some assets, if the Scenes are there like in the above one you should be able to just open one of them and play the scene to see the effect.
Thanks
Hi, I am looking to work on a project in my free time. I work in C# and have done a bit of shader work.
You can view my Itch profile and go to my youtube channelto see my portfolio.
You can contact me through discord: demonictony#1014
I made a port of a godot shader to unity that gets rid of the pixel art jitter when you scale or zoom into pixel art. I've bundled it into a unity package with a few scene examples.
You can check the project out here: Unity Pixel Art Filter Package
You can also view the github here which has extra infomation and examples from other people for other engines.
Thanks