Hello, I'm adding this audio pack to my FOSS game engine to be used in the demo (with credits listed of course), you can check it here: ArcadeFighter
Thanks o/
Hello, I'm adding this audio pack to my FOSS game engine to be used in the demo (with credits listed of course), you can check it here: ArcadeFighter
Thanks o/
Hello, I'm adding this audio pack to my FOSS game engine to be used in the demo (with credits listed of course), you can check it here: ArcadeFighter
Thanks o/
Hello, I'm adding this audio pack to my FOSS game engine to be used in the demo (with credits listed of course), you can check it here: ArcadeFighter
It would be nice though if you could add a formal license to your work so there is no ambiguity to the expected use of it. For the comments below, I suggest something like the WTFPL or (if the sense of humor is not of your taste) one of the Creative Commons licenses (the CC option should fit your needs).
Thanks o/
I'm getting some edge bleeding with OpenGl, I believe it would be better if each frame had some padding around it to accommodate magnification and "minification".
The process of clipping each tile involves some rounding from integers to floating point, which may also create artifacts when the drawing goes all the way to the edges.
Maybe 4px? Making it 40x40px.
(considering, of course, that you are interested in supporting developers like me)
I'll be using this animation in my FOSS game engine, credit to you will be given (like the other assets present), but you don't specify any license your work falls under.
If possible, please take a loot at something like Creative Commons licenses or even something like the WTFPL, they are very basic and simple to understand, but it makes clear your intended use of the work.
If you want to take a look at my project, you can find it here: https://notabug.org/TooOld2Rock-nRoll/ArcadeFighterDemo
Your animation will be present in some commit in the near future.
Thanks o/
Hey, thanks for making this available for free, I'm using it in the demo for my FOSS game engine.
https://notabug.org/TooOld2Rock-nRoll/ArcadeFighterDemo
Take a look if you would like me to change something related to how I present your work (credit and license for images are at the resource directory), just let me know. I will have screenshots eventually, but right now the demo is not actually doing much.
I just don't understand how to create the animation effect as you present it since all the images have the same width. Could you explain it in more details?
Thank you for changing the license o/
It took much longer than I unanticipated to publish the project in a presentable state, but here it is: https://notabug.org/TooOld2Rock-nRoll/ArcadeFighterDemo
Take a look if you would like me to change something related to how I present your work (credit and license for images are at the resource directory), just let me know.
I will have screenshots eventually, but right now the demo is not actually doing much.
You can take a look at all the options here: https://creativecommons.org/share-your-work/cclicenses/
But by what you describe, the CC BY-NC one seams a good math.
Hi o/
I'm building a foss engine under GPL3 and this asset you created is very interesting, it would made clear on my examples that it is a template for a character.
But your license terms make it ambiguous if I can use it in this context since I would have to pack your image files with the code to make it usable.
As you understand it, Is this considered "redistribution"?
Maybe you could consider using one of the Creative Commons licenses to avoid this ambiguity in the terms of use?