It would be nice to be able to save progress. These runs take a while, and I have other things to do. Also, this game is a little frustrating to figure out. Once I figured out the core loop, it became more fun.
toppasaurus
Recent community posts
I noticed after running on Linux that some errors popped up in the output, pretty much entirely to do with data leaking. I figured it was only polite to log and report them. The resulting log was pared down pretty heavily for readability and relevance. Really it was just the resource loading that was trimmed out, with major landmarks left in. Everything else was also left in because more information is sometimes better information and I wanted to be safe. 195 total lines.
Here's a pastebin link (raw plaintext, no javascript):
A decent game with an interesting idea that I would love to see developed further. The final level was a bit of a letdown with its trivially easy solution, and a couple of the levels I won almost by pure chance. Other than that, I enjoyed the gentle challenge.
It reminds me a little of the now archaic game "Devil's Tuning Fork" for some reason.
A full, pedantic session that assumes the .zip went into Downloads as it should:
cd Downloads
mkdir helltaker
mv helltaker_lnx.zip helltaker
cd helltaker
unzip helltaker_lnx.zip
chmod +x helltaker_lnx.x86_64
./helltaker_lnx.x86_64
Don't rename the executable if you want to run ./hltkr or something rather than the original executable. Doesn't work. Instead:
ln -s helltaker_lnx.86_64 hltkr
./hltkr