I'm seeing worse pairs beat stronger pairs, and chops when a win should be had with a strong kicker. TT should never beat AA. Likewise, 99 shouldn't beat JJ. Seen two pair chopped when one player had an A kicker, but the other player had only an 8 kicker.
Torinir
Recent community posts
Update: This appears to be caused by the game trying to force a reset of the New Game settings. If you cancel the warning about resetting your character's appearance both when cancelling the first New Game at the end and when you return to New Game, it will shadow reset the game mode to story, even though it still appears as Sandbox and it preserves all other choices for PC and first slave even if those choices would not be available under story mode creation options. This also occurs on 0.5.9a
0.5.9 on Win10
Font size settings are not retained. They have to be set each time the game loads, and the default font size is a lot smaller than the initial setting is set to. Default setting is 10, but the actual initial font size is about 16-18.
All other settings are retained normally.
This has actually been an issue for a number of versions on multiple versions of Windows.
0.5.9 running on Win10
If you cancel out a sandbox new game creation at the end, after setting up your initial slave, and go back to new game, you will be put at the end of new game creation, but finalizing creation and starting there will kick you into campaign mode, even if your master and first slave are of races that would be unavailable in campaign creation.
Game Version 4.41d
OS: Win 8.1
Any slaves in jail will have their resistance timer reset if a new slave is captured and jailed. Had a Taurus female with 1 day left on her resistance, and captured a Scylla and the Taurus' timer reset to 22 days, which was the timer on the Scylla. And rolling the day did not break her resistance, the timer was indeed reset.