Running the experimental version that was released on 2024-12-27 and certain attacks and damage types don't progress combat - the two major ones that I've come across are if the final enemy dies to a DoT effect (bleeding, burning, etc.) it will still think it's their turn and never give the victory or go to my team so I can run away, and the other one is any time the Chain Lightning attack is used (and I was so excited to unlock it lol) which gets stuck on the character that initiated it - here's the console output from chain lightning:
SCRIPT ERROR: Invalid operands 'int' and 'Array' in operator '>'.
at: CalculateTargets (res://gui_modules/Universal/Scripts/CombatV2Animated.gd:1131)
SCRIPT ERROR: Unable to iterate on object of type 'Nil'.
at: invoke_animations_2 (res://src/combat/combat_skill_iteration_handler.gd:195)