Game dev is really hard, huh
TotoShampoin
Creator of
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Hey! So, I tried introducing your game to an online folk, but they are no tech savy, and their computer had no tool for opening a .rar properly
I tried telling them they'd need a software like 7zip to open it, but they didn't seem to understand that, and they refused to let me see what they saw in order to let me help. In turn, I recompressed the thing into a .zip for them to download it again...
That brings me to my point: Could you make the downloadable as user friendly as possible? Make it so users don't have to download anything just to play a game they might be interested in? So... Could you release it in a .zip instead of a .rar?
I like the new UI style, btw! Keep up the good work
Your games need always to make up the content... Have you ever considered trying to make a game in which the mechanic itself opens A LOT of possibilities?
I know it might be hard to make a hypno related game about it, but I'm pretty sure there can be a way. (If I had an idea, I'd probably try to exploit it myself ^^")