Hi! Thanks a lot for the feedback!
We know there are some issues but we hope you had a great time!
When we made the prototype (and please keep in mind this is a student video game :) ), our biggest constraint was the time. Although we know how to implement a mouse & keyboard version, we decided to focus our efforts on the feel of the best controller to transmit our experience, and that's the gamepad for Tough Kookie!
Hope you understand :)