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trevbout

36
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4
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A member registered Dec 19, 2019 · View creator page →

Recent community posts

If you did keyboard you could just shoot the projectiles from the front of the parrot instead of shooting them directionally, I usually faced the parrot towards the other parrot instinctually anyway so that would probably be something you could get away with.

Im sure when you put everything into a game and not all loaded at the same time it will do better. Cant wait to see the finished version.

Was there any goal For this game or not? It looked aesthetically pleasing but it kind of confuzzled me.

Love the narrative developed by the game and the little change in color of the sprites to let the player know they will give story information and be interactable.

Looked graphically pleasing but my computer was singing the funeral march trying to admire anything besides a wall. it definitely needs some optimization.

Multiple playthroughs and I could not figure out what I was doing or what the controls were. It felt like every time I went forward, forward was a different direction.

Could be made more accessible. I would consider having keyboard controls and just use arrow keys for red and WASD for blue or something.

The multiplayer feature is complex expect a better menu in the full version. E to interact(or Left face button on controllers) WASD to move(or left stick) and mouse to look around(or right stick). Escape lets you access the multiplayer menu.

Looks like a very promising idea. I see where people would struggle with the combat system but I think that could be solved by having quick access to the list of rules in the pause menu. Love that you were able to make a game talking about real-world issues such as climate change and putting down Starbucks.

I remastered the main menu theme because it was universally the favorite and so far I have written 1 country song about the lack of fiber internet in Georgia and a techno song for the basketball showdown at the end.

Looks really cool, cant wait to see the finished version

Thx for the feedback

Great little game. I could not get both players through the portal because the portal always broke for the second ball. The area I did play through was very enjoyable. The combat was kind of bland but the parkour with the blue character was very enjoyable.

Incredible graphics. very spooky atmosphere. Some of the audio did a great job making it seem scary. the little girl speaking kind of made my experience worse. it would have been way better if she was whispering and she also talked way too much. it felt like she was upset every 5 seconds that I had not found a toy and she wasn't helpful enough. I was unable to beat the game because 3 of the toys could not be picked up because they were in a drawer or a cabinet. considering the time we had the graphics are just amazing. The graphics you made in a week would take me years. the game is great it just needs some bug fixes and better audio.

Fun game. Definitely made me think of cookie clicker. I was not quite sure how the followers correlated with getting pullers so some explanation would have been helpful. Some auditory response like a sound when clicking the space bar and a victory sound would have made it more fun but I enjoyed the game overall and would have liked more levels. in the time we were given you did a great job.

Very fun concept. The idea of traveling the seas and amassing a gigantic army of ships is very interesting. The controls make actually getting a massive army hard. I felt like I could move as fast as I want but steering was too slow to have control when I am going at any decent speed. I also think the game could have had a different goal than just achievements like maybe after killing enough small enemy ships we only see bigger enemy ships, and it would be fun if you could kill enough enemy ships and become king of the seas or something. All in all, it was a great game considering the time we had.