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Trevor Vahan

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A member registered Nov 17, 2022 · View creator page →

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Haha, thanks man. The movement and a lot of the powerups are all physics based which is how we achieved that kind of movement. Pretty simple actually. For example, the anti-gravity powerup just applies a force upward that is twice as strong as the force of gravity.

The passengers that can be picked up are shown on the mini map, they are the woman character. And fair point with the police and zombies. We ran out of time to make their AI better unfortunately. Thanks for the 5 stars though, undeserved but appreciated lol. 

I'm curious if it was a bug or I just didn't make the game mechanic clear enough. The reverse gravity is actually a timed powerup, I believe I made it something like 10-15 seconds for that section so you have to race to the end. The ball starts glowing when you get the powerup and will start blinking faster and faster until the time is up. My friend was playing the game and didn't realize it was timed either so I think I just didn't make it intuitive enough unfortunately. After hearing that, do you still think there was a bug? (I'm taking notes hehehe)