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TreyEatsBabies

4
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A member registered 1 day ago

Creator of

Recent community posts

It looks like the input for "A" is bugged so you can't move left. The menu screens, narration, and art are absolutely amazing though! I would highly recommend fixing that movement input bug as I wasn't able to get past the area with the "Spacebar" instruction.

I did however unlock the achievement; adding an achievement system was a really nice touch.

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Level design was really impressive here! I think it was tough at times to figure out which tiles were background and which were foreground and at one point in the second level if you fall off it deals a single heart of damage and doesn't kill the player right away.

I love that the enemies like the mushroom duck and shield themselves that's really cool; and that the giant bat follows more aggressively when you hit them. The "upgraded" enemies idea is also well implemented with the darker bats.

Great job!

First off, you made this game by yourself in a week, so that deserves some respect on all its own. I loved the quirky messages as you play through the game and the feeling that as you progress and the messages change on you that you've found some secret new path. The encouragement to simply wander around and intentionally get lost is such a fun idea. Way to go!

This game is beautiful and I love the music and story! I'm getting some Hollow Knight vibes here for sure.

Quite challenging but not so much that you get discouraged. It seems like the sprint functionality was a bit buggy, and the intro scene was a tad bit disorienting with the constant blinking; apart from those minor issues, I was very impressed. Well done!